Cyberpunk 2077 Promotional Campaign Will Cost More Than Witcher 3; s | SegmentNext

Cyberpunk 2077 Promotional Campaign Will Cost More Than Witcher 3’s


The time has come for CD Projekt RED to reveal some new information about Cyberpunk 2077. It might not be actual story/gameplay information but we learned that the Cyberpunk 2077 promotional campaign will be more expensive than the one of Witcher 3 and will last more months than it usually does. For this to be discussed now, we might not be far until the Cyberpunk 2077 promotional campaign finally begins.

During a recent financial conference, Adam Kiciński (general manager of the company) and Piotr Nielubowicz (financial director) shared interesting news from about Cyberpunk 2077. This comes after the news that the company has seen a slightly worse than expected results this fiscal year, which isn’t such a big issue though, with Cyberpunk 2077 being on the way.

According to the Cyberpunk 2077 promotional campaign will last longer than a few months. The company revealed that introducing fans to a completely new universe means that the creators want to present them to us in the most accurate way possible.

Although the costs of the entire project have not yet been calculated, it will be more expensive than the promotion campaign of Witcher 3. The company reveals that the costs associated with the creation of Cyberpunk 2077 will not affect the financial results during the production process, as they are treated by the company as constant expenses.

As we mentioned above, the fact that the Cyberpunk 2077 promotional campaign is being discussed by CD Projekt Red right now probably means that it won’t be long before it starts. We already know that the company intends to reveal the game at E3 2018 in a few weeks. However, even if the campaign indeed starts at E3 2018, it might be a few months before we actually get to play the game. With that in mind, it’s safe to say that Cyberpunk 2077 might have a release window of Q1-Q2 2019.


Cyberpunk 2077 GOG.COM Key Global

Note: This product works on GOG.COM ONLY. DON’T work on Steam, PS4 and XBOX.

Cyberpunk 2077 (PC) is a single-player, first-person perspective action-RPG developed by CD Projekt Red, the developer of The Witcher series. Based on a tabletop game developed by Michael Pondsmith back in the 1980s, CP2077 is steeped in the themes and aesthetics of the cyberpunk genre.

Gameplay—Become a cyberpunk

Cyberpunk 2077 gameplay allows you to mix and match your approaches to suit your playstyle. You can go in guns blazing, or sneak around your enemies and eliminate them with your melee weapons or hacking vulnerable devices. Either way, combat is violent and satisfying.

As a story-rich adventure, CP2077 lets you carve your own position among the shakers and movers of Night City, arrange your own alliances, and find your own motivations. V is a potentially a deadly combatant, or a dangerously smart hacker, but there’s only so far one could reach without allies. It’s up to you to secure a few of your own!

Powered by REDengine 4, it shows rare technical excellence, helping you get immersed in the world and the story. You’ve never seen a CDPR game look so good.

Setting—Live in the city of the Future

Night City of the year 2077 exemplifies the untapped potential of humanity. Built in the middle of nowhere, California, Night City grew to be a sprawling metropolis where people from all walks of life can ply their trade, seek (and sometimes even find) fame and fortune, or die trying.

Body modifications can be seen everywhere on the street, and Psycho Squads keep an eye on those who suffer from cyberpsychosis after going one augmentation too far. Trauma Teams offer paramedics able to extract you even from intensive shoot-outs, provided you can pay what they charge. Gangs run rampant in the streets, while megacorporations find new ways to find profits. You’ll be hard-pressed to find a more cyberpunk game.

Do you think you’re tough and smart enough to navigate the streets and the factional politics of Night City? You’re fresh meat, don’t get your hopes out, hotshot.

Character Creation—Play as a mercenary outlaw

In CDPR’s Cyberpunk 2077 you play as V, a newcomer to Night City, who wants to find a fortune in this Californian metropolis. That’s the core idea, but the game allows you to define much more than that yourself.

To begin with, you can pick V’s backstory from a few options, which will come into play as you explore the city and interact, peacefully or not, with its denizens. Perhaps your background of life on the streets will allow you to cut through the lies of a back-alley informer? You’ll even get to choose the most important life event or even the very reason you really came to the city, all of which influence the quests and content you see during your playthrough.

Cyberpunk 2077’s character creation also includes robust face-sculpting tools allowing you to make sure your character (who can be male or female) looks just right. Eventually, you’ll get to distribute points among your Biostats, which include “Cool”, which can change the situation even more than high Luck in Fallout games.

On the streets of Night City, you’ll come across (and come to cross) plenty of characters, some more deserving of a cyberpunch then others. One of your closest companions is Johnny Silverhand, a rockerboy portrayed by the one and only Keanu Reeves. If you remember Johnny from the tabletop, don’t worry, your obvious questions find answers in the game.

In addition to Johnny, you’ll meet self-proclaimed lords of the underworld like Dexter Deshawn, or staunch allies like the human tank Jackie Welles. It’s up to you whom you trust, whom you’re going to double-cross, and whose betrayal you’re going to let slide, just this once. Just know that there is always a bigger fish.

The open-world of Night City

If you want to travel a lot in your playthrough of Cyberpunk 2077 car rides are your best option. The city is huge, and there are some districts where you’d prefer to stay in your car unless you have weapons at hand.

There are several districts you get to visit in CP2077. There’s the City Center where corporations have the strongest presence, for example, or Pacifica, where gangs have more say than anyone else and you’d better be on good terms with them. Whether you go on foot or in a car, the only time you’ll ever see a loading screen after booting up the game is during fast travel. There are no seams to prevent you from immersing yourself in the world.

The release of Cyberpunk 2077

After years of waiting and expectations, Cyberpunk 2077’s release date was announced on E3 2019 to the excitement of everyone in the audience and the gaming communities on the Internet. The ‘breathtaking’ Keanu Reeves entered the stage at E3, became an internet sensation and introduced the teaser with the date being set for 16th April 2020, which reflected the most popular edition of the original tabletop RPG, which took place exactly in 2020.

Ever since the first trailers, Cyberpunk 2077’s reception has been incredibly positive, with glowing praises from industry journalists and the community in general. The impressive sense of scale, the feeling of being in a living city of the future, and player freedom made Cyberpunk 2077 an easy and quick hit, especially with the stalwart fans of The Witcher 3.

Six diverse districts depicting different walks of life in Night City,

Player character with customizable appearance, sex, and backstory,

Cybernetic enhancements dramatically expanding your options,

Living, breathing city with plenty of NPCs to interact with,

Choices with consequences which play out often in front of your eyes,

Solve the mystery of the weird chip embedded in your skull,

Three specializations to mix and match to improvise, adapt, overcome.


Cyberpunk 2077 – Afterlife: The Card Game is coming out in 2020

By Florin Bodnarescu Neowin · Aug 1, 2019 16:28 EDT with 2 comments

As folks may know by know, Polish developer CD Projekt RED’s upcoming RPG, Cyberpunk 2077, is set for an April 16, 2020 release, featuring the breathtaking Keanu Reeves as Johnny Silverhand. Now, it looks like the the game will get a physical card game companion, also releasing in 2020.

Based on the Cyberpunk 2020 role-playing system created by Mike Pondsmith, Cyberpunk 2077 was announced back in 2012 and teased in a CGI trailer in 2013, when CD Projekt RED was still working on The Witcher 3: Wild Hunt. After that, the company was silent until last year, when it showed both an in-engine trailer at E3, giving out a few more details about the world, as well as unveiling a 48 minute slice of gameplay following gamescom. History will repeat itself this year with a look at the updated game, also following gamescom.

Fans of the developer’s previous games know that the collectible card mini-game included in The Witcher 3, namely GWENT, was actually turned into a full-fledged CCG. That, of course, sparked questions about whether Cyberpunk 2077 will include a similar mini-game, though it seems that the developer is taking the physical route this time.

Collaborating with miniatures and board game publisher CMON – responsible for publishing the Bloodborne card and board games, among others – CD Projekt RED is set to release Cyberpunk 2077 – Afterlife: The Card Game next year. The title has been designed by Eric M. Lang and Andrea Chiarvesio, and will see players become Fixers, Cyberpunk‘s equivalent of deal brokers, essentially. The description reads:

In Cyberpunk 2077 – Afterlife: The Card Game, players become Fixers. Fixers are the databrokers and masterminds in Night City who recruit cyberpunks, equip them with gear, and send them out on missions. But nothing’s free in Night City. Players need to balance between what they want and what they can actually afford. Using an innovative drafting mechanic and special dashboard, players must decide which cards they want to buy, and which to sacrifice for funds in order to purchase new ones.

Completing a successful mission will raise your Street Cred as a player – a form of experience in the game -, while surviving a mission will earn you the title of Veteran.

Neither the price nor the specific date of availability are current known.


Cyberpunk 2077 New Commentated Gameplay Trailer I Watch It Here!

by renaleth · Published 2019-09-02 · Updated 2019-09-02

Cyberpunk 2077

PlayStation 4™ and Xbox One™– US, AU, EU, JP, and ASIA

The upcoming first-person perspective RPG, Cyberpunk 2077, by game publisher CD Projekt RED released a 15-minute commentated gameplay trailer last weekend via Cyberpunk 2077’s official youtube channel. Check it out below!

The 15-minute long game footage entitled “Deep Dive Video” showcased the process behind the creative decision on Cyberpunk 2077, pieces of information about Pacifica- one of the districts in Night City and more information about play styles. It is a deeper take for the fans of the upcoming game to have a better look at the district, the gangs, character customization and more. You may also have a glimpse of Johnny Silverhand, a non-playable character played by actor Keanu Reeves.

Cyberpunk 2077 is bound to release on April 16, 2020.

Cyberpunk 2077 is an upcoming first-person perspective RPG developed and published by CD Projekt, the team behind The Witcher 3: Wild Hunt. The game is adapted from the 1988 tabletop game Cyberpunk 2020. The game was first announced in 2012 and the following year they released a teaser. In 2018 they confirmed the game for PS4 and XONE consoles at E3 2018. And revealed more exciting details at the recently concluded Gamescom 2019.

The game is set 57 years later in the dystopian Night City – a megalopolis obsessed with power, glamour and body modification with an open world of six distinct regions. Players will take the role of V, a mercenary on the rise in a world of cyber-enhanced street warriors, tech-savvy netrunners and corporate life-hackers. Players can customize their character’s cyberware, skillset, playstyle, and explore a vast city where the choices you make shape the story and the world around you.

On the recently concluded Gamescom 2019, Cyberpunk 2077 booth is one of the most visited and buzzing games on the said event. It boasted cosplay competitions, new game screenshots, gameplay presentations and more. It is also announced that Bandai Namco Entertainment Europe will be the official game distributor of the game in 24 European countries including Germany, Sweden, Switzerland, the United Kingdom and many more.

Cyberpunk 2077 is due out on April 16, 2020, pre-order is now available here at Playasia.

Here below are the game’s trailers, features, and screenshots for you to enjoy:


Cyberpunk 2077 and Final Fantasy VII Remake Preorders Soared During E3 2019

Data aggregation company Thinknum has compiled sales data from Amazon and GameStop, revealing that Cyberpunk 2077 and Final Fantasy VII Remake preorders soared during E3 week.

Cyberpunk 2077‘s Collectors Edition preorders beat gift cards at GameStop, which is quite a feat considering gift cards are the retailer’s best-selling items. The top ten items sold at GameStop last week are as follows:

  1. Cyberpunk 2077 Collectors Edition (PlayStation 4)
  2. PlayStation Store $10 Gift Card
  3. Cyberpunk 2077 Collectors Edition (Xbox One)
  4. PlayStation Store $20 Gift Card
  5. PlayStation Store $50 Gift Card
  6. POP! Games: Disney’s Kingdom Hearts – Sora (Lion Form) – E3 2019 Limited Edition
  7. Final Fantasy VII Remake Deluxe Edition
  8. $5 Xbox Gift Card
  9. $20 Xbox Gift Card
  10. POP! Games: The Witcher III – Ciri (Glow) – E3 2019 Limited Edition
  • Preorder Cyberpunk 2077’s Collectors Edition before stock runs out!

On Amazon, it was Final Fantasy VII Remake‘s Deluxe Edition that dominated the charts, beating the $10 PlayStation Store Gift Card. Amazon’s best-sellers last week were as follows:

  1. Final Fantasy VII Remake – PlayStation 4 Deluxe Edition
  2. $10 PlayStation Store Gift Card [Digital Code]
  3. PlayStation Plus: 12 Month Membership [Digital Code]
  4. Nintendo Amiibo – Link: The Legend of Zelda: Link’s Awakening Series – Switch
  5. The Legend of Zelda: Link’s Awakening – Nintendo Switch
  6. $20 PlayStation Store Gift Card [Digital Code]
  7. Xbox Live Gold: 12 Month Membership [Digital Code]
  8. The Legend of Zelda: Link’s Awakening: Dreamer Edition – Nintendo Switch
  9. Marvel’s Spider-Man – PlayStation 4
  10. Nintendo Amiibo – Snake – Super Smash Bros. Series – Switch
  • Get $10 off when you preorder Final Fantasy VII Remake

Any surprises for our readers in these lists? Let us know if you preordered any games during E3.

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The Witcher 3: Game of the Year Edition Confirmed

A fter appearing on a German classification board, The Witcher 3 Game of the Year Edition has been confirmed from CD Projekt Red by game director Konrad Tomaszkiewicz, quickly halting any speculative whispers. This is an edition many expected was coming given the rousing success of the game and its expansive DLC offerings.

Tomaszkiewicz had this to say to GameSpot:

The Witcher 3: Wild Hunt was a gigantic effort for the entire studio, and both the team and me were amazed by the good reception of Geralt’s adventures,

Since launch, we’ve released two expansions, Hearts of Stone & Blood and Wine, which added a lot of new adventures to the already potent mix. With all the free DLC and updates the game received so far, including significant changes to the game’s interface and mechanics, many gamers have asked us if we’re working on some sort of a Game of the Year Edition.

I’m happy to confirm–yes, plans are in motion to release such an edition. We’ll release more details, including the release date, in the future. In the meantime, I’d like to thank every fan of the game for their support–you’re really amazing!

This is great news for those who have yet to try the critically acclaimed and heavily awarded game that takes inspiration from Polish writer Andrzej Sapkowski’s Witcher fantasy series. The initial listing has a soft date of late August for PS4, Xbox One and PC, but there is no confirmed date, price or details of what the edition will include. We can presume the 2 major expansions Hearts of Stone and the recent Blood and Wine will be included as well as the several small free DLC offerings. In totality, it makes the game a massive package, rivaled in scope and size by few others.

This will likely be the final send off for The Witcher 3, as the team is currently in development on Cyberpunk 2077 and the upcoming standalone Gwent game which will keep players tethered to the Witcher universe for a while longer. Thoughts on a GOTY edition for this modern classic? Let us know in the comments!


CD Projekt Red on Cyberpunk 2077: “We’re OK” to hit R18+ Aussie rating

Sex, drugs and Cyberpunk.

With the launch of the much-anticipated Cyberpunk 2077 a mere six months away, we sat down with Studio Head of CD Projekt Red Krakow, John Mamais, to ask if the developer was worried about a refusal of classification from the Australian Classification Board.

Back in 2013, Australian gamers celebrated the introduction of R18+ rating to our video games classification system. Since then, we’ve seen many games released with R18+ stickers on the covers… though there have been quite a lot of titles that have pushed established boundaries too far and have been refused classification, or in other words, banned.

In the case of Cyberpunk 2077, concerns are focussed on the fact that sex and drugs play a big role in lore and gameplay. Specifically, we think of a statement issued when We Happy Few was first refused classification that stated that, “Computer games that depict, express or otherwise deal with matters of sex, drug misuse or addiction, crime, cruelty, violence or revolting or abhorrent phenomena… should not be classified.”

Mamais wasn’t as worried as we were.

“I think we’re OK with Australia [and its classification issues],” Mamais began. “I was looking at it recently because I knew it was going to be an issue here. And because it’s Cyberpunk there are some elements of [drug use] in the game. There’s hard drugs and soft drugs, and body enhancing drugs and all kinds of drugs.”

Moving away from drug use, Mamais also commented on how sex is represented in-game.

“And there’s sex, and strip clubs. You can have sex with people but there’s no sexualised violence [that you commit]. The player may witness something in the game or hear about something, but we’d never put the player in the position where they’d [do that to a person]. It’s just kind of tasteless.

“So as far as I know we should be clear for release in Australia.”

Mamais was also confident that Cyberpunk 2077 would see an Australian release without any censorship, though asserted that CD Projekt Red is ready should the need arise.

“We’ve censored stuff before; we’ve had to cover up nipples for Japan, and you can’t show decapitations in Japan so we had to do some censoring for Japan. We also had to do some censoring for Middle Eastern territories for The Witcher. We wanna be out everywhere, but we don’t wanna censor it. I think though if we have to, we’ll do something.”

“Don’t worry, it’ll be out here,” Mamais continued. “There’s a big spreadsheet of potentially damaging things in the game and it looks like none of that will be an issue. Famous last words, but I think it’s OK.”

Cyberpunk 2077 is planned for a 16 April 2020 release on Windows PC, Xbox One and PS4. We’ve got more from our chat with John Mamais at PAX AUS, so stay tuned.


Cyberpunk 2077: Collector’s Edition and Preorder Bonus Guide – Xbox One and PS4 – E3 2019 – IGN

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UPDATE 6/22 3:31 PM PT: The Cyberpunk 2077 Collector’s Edition is in stock at Walmart for PS4 and Xbox One.

Cyberpunk 2077 is set to release on PS4, Xbox One, and PC on April 16, 2020. The game, made by the creators of the Witcher series, is a gritty open-world shooter set in the futuristic Night City. Developer CD Projekt Red says Cyberpunk 2077’s cybernetic body modification lets you outfit your character with a wide array of skills that lead to a variety of play styles. It will even feature Keanu Reeves in a major role.

If you’re ready to secure a copy of the game for yourself, you can preorder Cyberpunk 2077 right now. Better yet, the Collector’s Edition is in stock at certain retailers, and the standard edition is available at a $10 discount. Nice.

According to CD Projekt Red, the collector’s edition of Cyberpunk 2077 comes with the following (it’s a lot):

Physical Items

  • Collector’s Edition box
  • Case with game discs
  • Collectible SteelBook
  • 25cm x 10″ statue depicting V – the game’s protagonist – in action
  • Hardcover art book
  • Metal pin set
  • Quadra V-tech metal keychain
  • Annotated copy of A Visitor’s Guide to Night City sealed in an NCPD Evidence Bag
  • Embroidered patches
  • World Compendium detailing the game’s setting and lore
  • Postcards from Night City and Map of Night City
  • Sticker bomb set

Digital Items

  • Game soundtrack
  • Art booklet featuring a selection of art from the game
  • Cyberpunk 2020 sourcebook
  • Wallpapers for your desktop and mobile

You won’t be wanting for extras when it comes to Cyberpunk 2077. CD Projekt Red says physical copies of the standard edition come with the following items:

Physical Items:

  • World Compendium detailing the game’s setting and lore
  • Postcards from Night City
  • Map of Night City
  • Stickers

Digital Items:

  • Game soundtrack
  • Art booklet featuring a selection of art from the game
  • Cyberpunk 2020 sourcebook
  • Wallpapers for desktop and mobile

Simply: RED – CD Projekt Red Collection for PC

On GOG, an online storefront owned by CD Projekt Red, the company is offering a discounted bundle on a whole heap of its titles. Here’s what PC games are included in this collection: The Witcher 3: GotY Edition, Thronebreaker: The Witcher Tales, The Witcher 2: Assassins of Kings: Enhanced Edition, The Witcher: Enhanced Edition, and The Witcher Adventure Game.

Cyberpunk 2077 Preorder Bonuses

A number of retailers are offering preorder bonuses of their own on top of all that. Here’s a rundown.

  • Best Buy – $10 Reward Credit for My Best Buy members
  • GameStop – Samurai Medallion
  • GOG – Exclusive digital game booklet, additional wallpapers and avatars, print quality posters, 30% off official Cyberpunk 2077 merch store

Cyberpunk 2077 was first announced way back in 2012, which means it’s been in development for a long time. It’s based on the tabletop game Cyberpunk 2020, but since it isn’t launching until 2020, it makes sense this game takes a leap forward in time. It will feature Keanu Reeves as rocker Johnny Silverhand, and will have no game over screen for failed missions.

Other Preorder Guides

Chris Reed is IGN’s shopping and commerce editor. You can follow him on Twitter @_chrislreed.


CD Projekt RED: “Cyberpunk 2077 será un nuevo The Witcher 3, pero más ambicioso”

A día de hoy, sabemos mucho menos de lo que nos gustaría sobre Cyberpunk 2077. A pesar de que, en teoría debería de acabar llegando un nuevo tráiler dentro de poco, de momento tenemos que seguir conformándonos con pequeños detalles que nos van llegando poco a poco.

Cyberpunk 2077 se trata de uno de los videojuegos más esperados y que más expectación lleva levantando desde hace mucho tiempo. Esto se debe a la escasez de información y al trabajo increíblemente bueno que CD Projekt RED hizo con The Witcher 3, su anterior gran título. Recientemente, Adam Kiciński, el CEO de CD Projekt RED, ha dejado algunos detalles para que nos hagamos una idea de lo que podemos esperarnos de este nuevo título y cuáles son sus planes de futuro.

Durante la celebración del evento Pareto Securities Gaming Seminar 2018, Adam Kiciński fue uno de los encargados de ofrecer una conferencia. En su intervención dejó una serie de declaraciones muy interesantes sobre Cyberpunk 2077, que han compartido desde el medio Xbox Tarvern y que podemos leer a continuación:

Cyberpunk 2077 es un nuevo The Witcher 3, pero incluso más ambicioso… es un verdadero RPG, como The Witcher 3. Hecho a mano, con un mundo abierto muy detallado y con un gameplay que deja abierta la posibilidad de un final abierto.

Nuestra meta es establecer una nueva e importante franquicia desde el principio, centrándonos mucho en el papel del jugador.

Es muy difícil superar o igualar en calidad a un título como The Witcher 3, que supuso un final magnífico para una gran trilogía, por lo que es normal que desde el estudio quieran mantener la calma y esperar al momento adecuardo para enseñarnos su nuevo trabajo.

De acuerdo con estas declaraciones, todo parece indicar que Cyperpunk 2077 sería el principio de una nueva y ambiciosa franquicia, por lo que desde CD Projekt RED ya cuentan con planes de futuro para expandir el universo y la historia de este nuevo título, por lo que tienen que asegurarse de empezar con muy buen pie.

De momento, los usuarios de Generación Xbox votamos a Cyberpunk 2077 como uno de los juegos multiplataforma más esperados de este año. De momento que seguiremos estando muy pendientes a los nuevos detalles que nos vayan ofreciendo antes de poder descubrir el juego en profundidad.


CD Projekt Red on Witcher 3 Expansion and Cyberpunk 2077

CDPR talks Blood and Wine and future plans

In an interview for the german version of Gamestar CD Projekt Red’s quest designer and PR manager talked about the company’s plans for the upcoming expansion to The Witcher 3 Wild Hunt called Blood and Wine as well as the future and more specifically their next game Cyberpunk 2077.

The interview video is embedded below, but is in german. Thanks to Reddit user Pawel95 we have the important facts listed for us in english:

General things

  • Quest designer (mid) and PR manager(right) in the interview
  • Many questions to the quest-designer, about what were the most fun and most annoying things to do: He said, he was one of the 2 guys that had to place all people in Novigrad, give them tasks etc.
  • It wasn’t really hard to fill the world with content (The quest designer said, sometimes they even felt like they ran out of space). However the devs know that these barrels at Skellige were not really “great content” to fill the Skellige 😛
  • They do NOT plan to remaster W1 + W2
  • They do NOT plan to bring out a retail version that gives you all 3 games in one package (They argued that W1/W2 is almost free at sales)
  • They MIGHT discuss about a GOTY edition for The Witcher 3 with all patches, DLC’s and expansions included.

About the expansion

  • New area of the expansion will be about “as big as all islands of Skellige combined” / which is quite impressive in my opinion
  • New gwent deck SKELLIGE will come out (was already confirmed at PAX EAST)
  • No Release date yet
  • They haven’t seen any trailers/teasers yet
  • Release should be before E3 (because that would make most sense)
  • Talked about (in their opinion, fair) “price/content”-ratio for the exapnsion pass
  • They don’t plan to go on sale with the exp. pass right after release (Why should they? 😀 )
  • Graphics for the new area have been improved and CDPR was thinking if they should replace for example the grass on the WHOLE map with the new, better grass 😀 A joke was made that the improved graphics now look better than what we saw at the E3 2014 trailer 😉

Cyperpunk 2077

  • A few days ago someone found out that CDPR is searching for people that will help developing the ?engine? of CYP2077, that’s why there were rumours that the team hasn’t even “started yet”. Döhla said they can’t say anything. Neither they can say if they already saw playable content, nor can they say the opposite However he brang up an interesting comparision: “It’s like you have a house for a few years and want to renew some things. You bring a cement mixer and start working. People will see that and say “Man, they haven’t even finished the house yet” It’s the same about the tools for cyperpunk 2077 😀
  • Also some interesting things about marketing, like that they always have to be carefull with what they say. If they make an interview like that and say that the release might be delayed, the course of the company may go down very fast at the bourse

Live-Q&A mit CD PROJEKT RED zu The Witcher und Witcher 3: Blood & Wine. Hier der komplette Stream!

Posted by GameStar on Wednesday, April 27, 2016

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Cyberpunk 2077 E3 2019 Preview: Here’s Johnny

We see more of the role-playing elements in CD Projekt Red’s action-RPG.

My head is still spinning after 50 minutes of Cyberpunk 2077 at E3 2019. There’s so much to take in from CD Projekt Red’s adaptation of ‘80s tabletop game Cyberpunk 2020. It’s actually a little overwhelming, so I’ll start with the breaking news: it stars Keanu Reeves.

But chances are you didn’t pick up much else from Cyberpunk at E3. Unlike most other games, which featured in live streams throughout the show, CD Projekt Red kept most of its futuristic dystopian gameplay behind-closed-doors. It’s an old-fashioned approach reminiscent of the days when a journalist would see a presentation at E3 and gamers would read about it in a magazine six weeks later, but that’s part of what makes it so enticing; publishers don’t reveal games like this anymore, but CD Projekt Red doesn’t have a publisher for Cyberpunk 2077, so it doesn’t have to conform to their expectations.

I imagine you will see the same hands-off presentation I’m rambling about in time. Based on the 2018 blueprint, CDPR is likely to give it a rerun behind-closed-doors at Gamescom in August and then make it publicly available. If you’re curious as to the gameplay, I highly recommend booking 48 minutes of quality me-time and delving into last year’s reveal.

Now you are up to speed with the bleak digital future, the 2019 E3 demo focused more on the actual nitty-gritty gameplay of Cyberpunk 2077, rather than the wow factor it relied upon last year. We saw a lot more of the RPG elements, including character creation and dialogue, and peaked a glimpse at the massive world.

The structure of the demo was actually very similar to the gameplay reveal last year. We were reintroduced to V, the main character, this time created as a male to contrast last year’s female avatar. The developers comically created a character to be as hideous as their system would allow — a good sense of humour is a must when replaying the same scripted level 10 times per day — before resetting him with a more aesthetically pleasing face and totally ripped cyborg body.

CDPR was keen to demonstrate two things: the role of Keanu Reeves’ Johnny Silverhand, and the importance of choice when creating and developing your incarnation of V. We saw the same action sequence repeated with two character variations — once as a stealth-focused hacker, who cracked the code to sneak through locked doors Watch Dogs-style, and again as an aggressive brute destroying everything in his path. It was the divergence between going in hot killing everything and sneaking in remaining undetected; enter through the front door or take the time to disable security and slip in the back.

There are at least two distinct ways to approach combat scenarios, and your V will take shape through a detailed levelling system, which I need to see more to fully comprehend. What was clear is that there is no permanent class system, as V’s skills and abilities can be adapted throughout the game. We also saw a greater glimpse of the sprawling world, split into six regions, as V took to his motorbike for an arcade-style driving sequence. We only bore witness to a small slice, but it struck me as both vibrant and dull at once, as nature fights to reclaim the dystopian Night City, while humanity continues to leave its selfish mark.

While there is no fixed class system, you will need to pick one of three backstories for V, which gives him (or her) character traits and affects options available in the branching dialogue trees. V was very chatty in this demo and his speech options, while varied, were often tied to skills, backstory and intel; completing side quests and learning more about certain characters or events will add more dialogue options in main quests.

That’s to be expected in a narrative-based RPG. Far more intriguing is how a chip in V’s head instantly translates the different in-game languages being spoken around him. You will hear it all in your nominated language, but the subtitles show it being translated in real time. It’s the first instance I’ve seen a game tackle the normally ignored language barrier, and it goes beyond a story thread. Only being able to understand some dialects will act as an actual barrier, keeping V away from certain story beats until the time is right.

While there was a lot to get through in just under an hour, CDPR knew its audience wanted Keanu, so we spent a lot of time getting to know Johnny Silverhand; and yet, I’m still not entirely sure of his intentions or his role. Outside of V, he has more dialogue in the game than anyone else, so this isn’t a brief cameo; he’s here for the long haul.

Silverhand is a holographic ghost who appears to V. We don’t know how he got there or at which point he will manifest, but CDPR says he’s an important companion throughout Cyberpunk 2077. The inevitable comparisons to Cortana are somewhat warranted as a glowing blue(ish) buddy, but their temperaments are chalk and cheese. Johnny Silverhand is more like an agitated travel buddy who plays the devil on your shoulder, with a glimmer of the angel. We saw him orally abuse V a couple of times, causing him to second-guess his decisions; he’s certainly not a helpful companion, yet may prove critical to completing some quests. Silverhand’s motives aren’t transparent, but it’s clear he’s working for his own best interests, despite essentially being part of V’s psyche.

While we saw two unique ways to approach the same mission, Cyberpunk 2077 is yet to offer media hands-on gameplay, so we don’t know how combat performs, and haven’t see how the AI really reacts when not part of a showreel. The blend of weapons, along with rash melee combat, looks brutal. The biggest cheer during combat came when V hacked a goon mid-benchpress, which saw him crushed under the weight; and that’s why you need a spotter. Having played Watch Dogs Legion the day before, the interactive hacking of the environment was very similar, but I’m still not sure what to make of combat.

CD Projekt Red has shown us plenty of Cyberpunk 2077, and yet there’s so much we don’t know. It takes the scope of The Witcher 3 and significantly increases the role-playing, with more choices tied to who you play as, what you say, and how you approach missions. I can’t wait to see more, and finally play Cyberpunk 2077 next year.

Cyberpunk 2077 heads to Windows PC, Xbox One and PS4 on 16 April 2020.

Ben Salter traveled to Los Angeles to cover E3 as a guest of Ubisoft. The arrangement does not impact our Ubisoft coverage, nor limit additional E3 2019 coverage.


The Witcher Dev’s Cyberpunk 2077 Won’t Be at E3 2016

  • by Robert Ramsey Thu 26th May 2016
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The Witcher 3: Wild Hunt developer CD Projekt Red has just finished up its work on Blood and Wine, so it’ll likely be directing its full attention to Cyberpunk 2077 from this point on. However, the Polish studio won’t be bringing its upcoming project to E3 2016, co-founder Marcin Iwinski has confirmed to Eurogamer.

“It might happen that we will be at E3 and we will show something at E3, but I just want to make it clear it’s not Cyberpunk,” Iwinski said, shooting down dreams of seeing anything new at next month’s event.

Read into Iwinski’s comment, though, and it seems as though the developer may be planning on bringing something else to E3. Eurogamer pressed for answers, and Iwinski revealed that, whatever the title is, it might have something to do with The Witcher. Gwent, anyone?

A little while ago, CD Projekt Red teased that it has something new in the works – a game that’ll be a fresh experience for the studio – so there’s a chance that this is what’s going to show up at the Los Angeles show. Potentially exciting news, then, but if it really is some sort of standalone Gwent release, then we could see it being a mobile title – best not get your hopes up on it being PlayStation related just yet.

In any case, were you hoping to see Cyberpunk 2077 at E3? What do you think this other project could be? Start your E3 predictions a little early in the comments section below.


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