Simulators

Sounds like Cyberpunk 2077 decided against multiplayer

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Check Out the Cyberpunk 2077 Character Creation System, Title Optimized for PS4, Xbox One From the Beginning

Just yesterday, CD Projekt RED released a hefty 48-minute gameplay walkthrough of its highly anticipated sci-fi RPG, Cyberpunk 2077. In case you weren’t able to watch the entire thing through, a big chunk of that was spent on the Cyberpunk 2077 character creation system.

In case you’re curious how it works, check out the video below. You’ll see how robust the Cyberpunk 2077 character creator is, and we’re even given a background story of sorts. Prepare to meet the “ripper doc” and see how human augmentations are installed in Cyberpunk 2077!

In other Cyberpunk 2077 news, CD Projekt RED has confirmed that the game will be optimized for PCs and consoles right from the very beginning. Speaking to CGMagOnline, Cyberpunk 2077 Cinematic Animator Maciej Pietras had this to say:

We knew we are developing the game for PC, PS4, and Xbox One. And we started the process of optimization right at the start. So that’s why what you see running on the demo is a PC, which is like i7 and 1080 Ti. We are from scratch thinking about optimization, about how the streaming works, how to introduce global illumination, for instance, without overwhelming the CPU.

Don’t forget, Cyberpunk 2077 will have multiplayer, though it might be added post-launch according to CD Projekt. Good thing the side missions are as robust as those found in The Witcher 3, which should keep a lot of people busy.

Источник: http://mp1st.com/news/check-out-the-cyberpunk-2077-character-creation-system-title-optimized-for-ps4-xbox-one-from-the-beginning

Cyberpunk 2077 – Gameplay Demo Response Has Been “More Than Positive”, Still “A Lot of Work” Left

While we got to see almost 50 minutes of gameplay footage, the game is still far from finished.

Posted By Ashish Isaac | On 29th, Aug. 2018 Under News

We’ve finally been able to see some actual uncut gameplay footage from Cyberpunk 2077 (or any footage, really, uncut or no) and it has made us even more excited for the game’s release. The developer has now discussed how the demo has been received, and also revealed that the game is currently far from being finished.

While speaking in a recent earnings call, CD Porjekt RED’s CEO Adam Kiciński first discussed the reveal trailer for the game that was revealed at E3, and how it was an emotional moment for the team. He stated thatthe response for the gameplay footage that was recently revealed has been largely positive so far. He said, “Well, I haven’t read through any summary whatsoever, but I have read through the feedback and the general tone of feedback is very positive. We are more than interested in what the players are thinking. We’re quite self-conscious because the game like we said in a presentation is not in its final stage and I don’t mention imperfections, I also mean some solutions that are still subject to change. But following these two trade events, we decided we owed that to the players that we should show them what we’ve got. Reception by our environment, by the media that saw the demo in free and in Gamescom was very positive. So what we can see, what we can read through the feedback, what I managed to read tonight, that was more than positive.”

While almost 50 minutes of uncut ganeplay may suggest to some that the game is not too far from being finished, this is not the case. The developers have stated this quite recently as well, and Kiciński one again went on to re-iterate that. There is still a lot of work left when it comes to the game. “Well, you saw today and what is available on YouTube, the 47 minute is the polished piece, but not the whole game,” Kiciński explained. “The rest of the game, well, there’s no good word in Polish. We say that it’s a framework. You can go through it till the very end, but you don’t want to see this. We can’t show it at this level. But from a production point of view, this is the way it should be, this is how you develop games, but still there is a lot of work ahead of us.”

Cyberpunk 2077 will release (hopefully) at some point in the future for PC, PS4, and Xbox One.

Источник: http://gamingbolt.com/cyberpunk-2077-gameplay-demo-response-has-been-more-than-positive-still-a-lot-of-work-left

Cyberpunk 2077 Companion Lore Book Is Out This June

The World of Cyberpunk 2077 should hold us over until September, hopefully.

Posted By Shubhankar Parijat | On 22nd, Mar. 2020 Under News

Thanks ti multiple tabletop RPG renditions that it draws inspiration from, Cyberpunk 2077 is almost guaranteed to have deep and engaging lore and oodles of backstory for players to dive into (it also helps that CD Projekt RED are usually excellent at developing that side of their stories very well, too). If you’re curious to learn more about the game’s world, Night City, the characters inhabiting it, and much else that will be the foundation for the narrative that will be told in the game, there’s some exciting news.

Though the game itself is still quite a few months away from launch, The World of Cyberpunk 2077 – a companion lore book published by Dark Horse that will, as its name suggest, deliver “an extensive examination of the rich lore of a dystopian epic” – will be releasing on June 17. Expect “an intricate fusion of art and lore” across nearly two hundred pages that “examine cybernetics, weapons, characters, and more.” The book will be priced at $39.99, and should nicely hold us all over until the game releases a few months later.

Cyberpunk 2077 itself is out on September 17 for the PS4, Xbox One, PC, and Stadia, and CD Projekt RED have stated that in spite of the current COVID-19 pandemic, the game is scheduled to launch on time, with the studio having completely switched to full remote work. The game was recently sent to age rating agencies for certification.

Источник: http://gamingbolt.com/cyberpunk-2077-companion-lore-book-is-out-this-june

Sounds like Cyberpunk 2077 decided against multiplayer

Witcher encouraging words to hear.

There’s been the suggestion of multiplayer in CD Projekt Red’s new game Cyberpunk 2077 for a while. In 2013, studio head Adam Badowski even told me “we’re going to add multiplayer features”, although he also said “it will be a story-based RPG experience with amazing single-player playthroughs”. Regardless, that was five years ago, and a lot has happened since then.

The only multiplayer CD Projekt Red has developed has been the turn-based kind in Witcher card game Gwent and The Witcher Adventure Game – although there was that Witcher mobile MOBA. It’s not unlike the Polish studio to take on something ambitious but why wobble the boat for the sake of a feature The Witcher 3: Wild Hunt did so, so well without?

Fortunately it appears CD Projekt Red feels the same. In a streamed CDPR financial conference today, president and joint-CEO Adam Kiciński suggested, almost beyond a doubt, that Cyberpunk 2077 would be a single-player game.

“First of all, we’re going to deliver the players a huge story-driven role-playing game for a single player as was the case with The Witcher 3,” he said, via a real-time English language translation. “As a further extension [he could mean expansion] of the game? I don’t like to comment, but I’m not saying it’s not going to be the case because we already said in the past we wanted our future projects to integrate online components at some point.”

Then, again, answering a question about considering a trendy Battle Royale mode for Cyberpunk 2077, he said:

“Well actually we’re considering everything and anything but as of today we’re not discussing Cyberpunk yet. The first thing we’re going to discuss is the immense story-driven roleplay for a single-player without any micro-payments whatsoever, without any hidden things whatsoever, just as was the case for The Witcher 3.

“Even though it’s going to be a very different game than The Witcher 3 with no predefined character, a futuristic world. the product character: it’s going to be just the same as The Witcher 3 – namely a single-player game purchased for a one-off fee.”

I’m not sure he could be any clearer. Frankly, I am relieved.

Kicinski was also asked when CDPR would say something about Cyberpunk 2077, which we suspect will happen at E3.

“I can’t announce the announcement, sorry,” Kicinski said.

“What about at E3?” He was then asked.

“We haven’t announced that yet – we will announce it just before.”

To be clear: he is saying CDPR will announce what it is showing at E3 just before E3.

Kicinski was asked about Cyberpunk 2077 being inter-generational, too, by which the questioner meant designed to work on whatever the next generation of PlayStation and Xbox consoles are.

“Well, the next-gen has not happened yet so we can only speculate,” he replied. “Technology-wise, Cyberpunk is very advanced. Our technology is ready to interface with future generations. The game is developed in such a way that it can use future, very powerful equipment but I cannot tell you more beyond that today as no future generation of console has been announced.”

Which brings us around to the big question of when will Cyberpunk 2077 be released? During the financial presentation Kicisnki said the main two sales drivers for CD Projekt Red this year (ending with the calendar year in December) will be The Witcher 3 and Gwent, which seems to rule a 2018 release out for Cyberpunk 2077 – unless of course Kicinski is simply withholding it.

Spring 2019, then? Assuming Cyberpunk 2077 is revealed at E3, spring 2019 would still be in the confines of a short reveal-to-release timeframe CDPR praised Bethesda and Fallout 4 for. Then again, Cyberpunk 2077 is a big enough deal to stand out in the blockbuster-heavy autumn window too.

Cyberpunk 2077 has been developed over the past six years with the help of Mike Pondsmith, the creator of the original Cyberpunk pen-and-paper role-playing games. And he’s an interesting guy, as I found out last summer in Spain when we sat down to talk Cyberpunk 2077, Cyberpunk and everything in between.

Источник: http://www.eurogamer.net/articles/2018-03-22-sounds-like-cyberpunk-2077-decided-against-multiplayer

Cyberpunk 2077 gameplay: Watch a 48 minute walkthrough revealed to the public at Gamescon 2018

The long-awaited reveal has become a massive hit online

A 48 minute walkthrough of Cyberpunk 2077 was revealed to the public at Gamescon yesterday.

The role-playing video game is created by CD Projekt, the company behind the critically aclaimed Witcher series.

And everyone was talking about the reveal which comes six years after the game was first announced and after the footage was shown exclusively at E3.

Technology

There are reports that creators were hesitant to show gameplay before the release, but their willingness to share seems to have paid off.

It’s the most talked about topic on the internet right now, and we can see why.

Developers are warning that the gameplay seen on screen now is probably not going to match that which comes in the final game.

It’s only in pre-Alpha stage at the moment, but if it’s a sign of things to come, we’re very excited.

Источник: http://www.dublinlive.ie/whats-on/whats-on-news/cyberpunk-2077-gameplay-release-date-15079983

Great Cyberpunk 2077 Jacket Designed Using 3D-Printed Collar and LED Lighting

Time to step up that Halloween costume project…

Time to step up that Halloween costume project…

CD Projekt Red’s announcement of their upcoming Cyberpunk 2077 stunned audiences with its immersive and highly detailed gameplay set in a futuristic world. The protagonist is a character named V — a cyber-enhanced street warrior who takes on quests throughout Night City, a megacity in the Free State of California. As you might imagine, cosplay artists have been designing costumes based on the characters in the game, including New Game+ editor-in-chief Alzbeta Troganova, who managed to copy V’s Samurai jacket in fantastic detail.

Troganova designed the Samurai jacket using a pair of identical bomber jackets, using one as the inner fabric that houses the electronics and the other as an outer shell that display’s the magic. The exterior was laser-cut to fit the Samurai logo that lights up using a series of LEDs. To match the collar shown in the Cyberpunk 2077 gameplay, Troganova had to 3D print an insert, which was wrapped duct tapped and covered in fabric to give it a puffy appearance. She also added some tinfoil to reflect the LEDs housed inside, giving it a more dramatic look.

Rounding out the jacket design are some stenciled logos and a printed patch, along with some weathering to make it look authentic. Troganova states that the Samurai jacket was an incredibly challenging design that required a lot of stitching and do-overs, but in the end, it turned out to be a one of a kind cosplay piece. Those interested in how the Cyberpunk 2077 Samurai jacket came together, can check out Troganova’s project walkthrough on Imgur .

Источник: http://www.hackster.io/news/great-cyberpunk-2077-jacket-designed-using-3d-printed-collar-and-led-lighting-89edfafe7c80

New Witcher Game to Start Development After Cyberpunk 2077 Launch

Sadly because I am not a huge fan of RPGs, I missed the first two Witcher games. I quickly became I huge fan when on a whim I purchased the Witcher 3 when it launched back in 2015. That game made me even fall in love with the studio CD Projekt Red. Endless free add-ons and ridiculously long expansion packs will do that. Now with their next game Cyberpunk 2077 just around the corner, CD Projekt Red has admitted that a new Witcher game will begin to take shape this holiday season.

Future Witcher Development

Speaking to Eurogamer Poland, president of CD Projekt Red, Adam Kiciński laid out his plans for future development at the studio. He stated that there will be in fact another Witcher game in the future and development will start as soon as Cyberpunk 2077 launches later this year. From the interview, it seems that the studio will be broken into 3 teams after Cyberpunk 2077’s release. Two teams working on DLC and a multiplayer for their newly released game and a smaller team working on the next Witcher game.

The next game in the witcher world will take about 4 years of development. Kiciński also reminded everyone that this will not be Witcher 4 as Geralt’s story has ended. I assume we can brace ourselves for a brand new story with Witcher lore as it seems that CD Projekt Red and Witcher author Andrzej Sapkowski are finally on the same page.

Cyberpunk 2077

Cyberpunk 2077 still looks like it’ll be ready for its release on September 17, 2020. As it gears up for launch, Cyberpunk 2077 statues have been announced. The upcoming game also made a big splash in the news recently. As CD Projekt Red announced their next-gen plans.

Источник: http://lordsofgaming.data/categ2_net/2020/03/new-witcher-game-to-start-development-after-cyberpunk-2077-launch/

Cyberpunk 2077 Is More of A Noir Tale About People, Says CD Projekt RED Head

CD Projekt RED’s studio head talks about the upcoming RPG’s story.

Posted By Shubhankar Parijat | On 11th, Nov. 2018 Under News

Being a CD Projekt RED game, it’s not surprising that the thing about Cyberpunk 2077 people are most excited about is its story and storytelling, something that the Polish studio has talked about extensively in the past. In a recent interview with YouTube channel Polsat Games (which you can view below), CD Projekt RED head Adam Badowski spoke a bit more about it.

The interview’s in Polish, so you might not understand (unless you know Polish, of course). However, thanks to translations from a user on Reddit, we know about some of the more notable stuff talked about in the interview. Badowski notes that the story of Cyberpunk 2077 does not postulate the state of the society in the future, but instead is more of a noir tale about people. Something that they’ve been mindful of while making the game is making sure that everything is immersive and believable, in spite of its futuristic setting.

Badowski also talks about the subject of philosophy, and says that it’s useful when trying to tell a story in games, something that CDPR have suggested earlier as well, while he also confirmed that the story will be “multi-layered” and will have numerous pop-culture references.

Cyberpunk 2077 is due out- we don’t know when, actually. However, CDPR claims releasing the game on current-gen systems is their plan, while recent rumours have mentioned a possible 2019 release.

Источник: http://gamingbolt.com/cyberpunk-2077-is-more-of-a-noir-tale-about-people-says-cd-projekt-red-head

Cyberpunk 2077 Will Have A Consequence System, So Think Before You Shoot Someone

Don’t go in all guns blazing- unless you really want to, of course.

Posted By Shubhankar Parijat | On 08th, Jul. 2018 Under News

CD Projekt RED have made a name for themselves in the last decade or so for making RPGs that not only present players with tough, engaging choices in narrative and gameplay, but also give those choices weight by having actual consequences for them. That is something that a lot of games and developers claim to do, for sure, but sadly, it isn’t something that actually happens as much as we hear about it.

Cyberpunk 2077 is certainly going to live by that philosophy as well, as you might have guessed already. Mike Pondsmith, the creator of the Cyberpunk 2020 tabletop RPG that the upcoming CDPR game is based on, recently sat down for an interview with YouTube channel LastKnownMeal, and he revealed that the game indeed would have a proper choice and consequence system, and that it would be quite similar to what was present in the original tabletop RPG as well, in that there wouldn’t be a “good and bad” karma system, but that there would be choices that would have a proper impact on how the story progresses, and on what happens next with the characters in the game.

“One of the binding philosophies of the game is that your actions have consequences,” Pondsmith said. “And that also goes back to the original sources in the tabletop game. In the tabletop game, there is no system for karma- good things, and so forth. But you can pretty much guess that if you blow away some guy in a gang, his gang’s going to remember, and they’re going to find you. That is realistic, that is the way things really go.”

“Sometimes karma isn’t really meted out in a nice, neat “dark side, light side” way,” he continued. “Sometimes it comes and bites you in the butt in ways you never expected. We were kidding the other day in the office about that moment when you’re driving on the freeway, and somebody cuts you off, and you flip them off, and then you go into the bank, and there’s the guy you flipped off behind the counter! This sort of stuff happens!”

“Karma is not a black and white thing,” Pondsmith went on. “But your actions do have consequences. In the original trailer, I loved the fact that the music piece they picked was called Personal Responsibility , because it sort of said everything right there.”

Honestly, I wouldn’t expect anything less from CD Projekt RED. The binary “black and white” karma systems never did feel too authentic, and they’ve become a thing of the past now. The Witcher 3 stunned everyone with how it factored in the player’s choices to have actual consequences for all of them, without ever being clear about what’s “good” and what’s “bad”. I honestly can’t wait to see how that same sort of thing turns out in Cyberpunk 2077 as well.

Источник: http://gamingbolt.com/cyberpunk-2077-will-have-a-consequence-system-so-think-before-you-shoot-someone

Oh My! Cyberpunk 2077 To Bare All With Full Nudity But You’ll Survive

During E3 2018, one of the coolest game projects that was talked about came from CD Projekt Red and a title called Cyberpunk 2077. The devs rolled out a demo of the game that was 50 minutes long that had a mockup of the character creation system in it. In that creation system was a pair of generic male and female avatars on a blue background, both completely nude.

The character’s genitalia was covered by pixelated boxes in the demo and that was done for the E3 demo only. In the final version of the game that launches for players, those boxes are expected to be removed. Why the boxes in the demo? CD Projekt Red didn’t want to have the press sidetracked by talk of nudity in the game, or to be accused of using nudity for shock value.

Game director Adam Badowski said, “We covered these parts for one reason. Because during the presentation, we don’t want people to focus on and think about these things and laugh. It’s normal! Nudity makes it more believable; that’s why we want to have it. There’s nothing special in it.”

Badowski says that in the final game, the team intends to have full nudity because it supports one of the most important themes in the cyberpunk genre, that of transhumanism. That is the belief that humans can transcend mental and physical form with the aid of tech. Cyberpunk 2077 will have gamers grapple with what their personal rationale is for becoming transhuman. Part of the imagery in that personal battle with transhumanism is nudity, plain and simple.

One scene pointed to in the E3 demo that grapples with that, is when the player has to rescue a kidnapped woman. In that scene, the kidnappers plan to chop the woman up and remove the implants in her body and sell them on the black market. The player finds her nude in a bathtub filled with ice and must carry her out to the paramedics.

“Nudity is important for us because of one reason,” Badowski said. “This is cyberpunk, so people augment their body. So the body is no longer sacrum [sacred]; it’s profanum [profane]. Because people modify everything, they are losing their connection to the body, to the meat. And that’s why we need to use the nudity in many situations.

“You see that there are bodies in the tub, and you need to take care of this woman. But at the same time she is augmented,” he continued. “She is not clean. Maybe she is augmented too much. Maybe the humanity level is pretty low in her, so it’s an interesting topic. It’s one of the key themes in cyberpunk. The very first scenes in the original Ghost in the Shell anime show exactly the same aspect. Because where is sacrum and where is profanum in a world when you can simply modify yourself to such limits that it makes you a different kind of person? It’s one of the most important themes in cyberpunk, as a genre.”

This ought to be an intriguing game when it releases to be sure, and based on raw, basic fundamentals of immersion.

Источник: http://hothardware.com/news/cyberpunk-2077-nudity

Join the debate at EGX as Eurogamer talks Cyberpunk 2077, and PUBG vs. Fortnite

Everyone likes an argument. Don’t try and tell me otherwise, I’ve read the comments. It’s why we’re organising two on-stage arguments, I mean debates, for UK game show EGX this month. We’d love you to be there for them.

The hot topics are Cyberpunk 2077, and Fortnite vs. PlayerUnknown’s Battlegrounds, which ought to get the spit flying. More specifically, the Cyberpunk debate aims to cover everything we know about CD Projekt’s tasty new game while also debunking myths and cross-checking details against the game’s pen-and-paper, Cyberpunk 2020 roots. If you’re excited now, expect to be bursting like microwaved popcorn after.

The Fortnite vs. PUBG debate will be spicier. Not a day goes by in the Eurogamer office the Fortniters don’t needle the PUBGers, and now it’s your chance to join in – or slug back – accordingly. Once we’re tired out we’ll broaden the topic to the wider battle royale genre and the wave of games flooding into it. Is it here to stay or is it a fad?

The debates will be chaired by Eurogamer editor Oli Welsh and his quizzical stare, and other members of the Eurogamer team and extended editorial family. Both debates are on the Sunday (22nd September) in the big, curtained-off Developer Sessions area. The Cyberpunk 2077 debate comes first, at 2pm BST, and the Fortnite vs. PUBG debate follows, at 3pm BST.

Come along. It’ll be nice to see you.

EGX 2018 takes place at the ginormous Birmingham NEC from Thursday 20th to Sunday 23rd September. You can find out all about the show, and buy tickets, on the EGX website.

Источник: http://www.eurogamer.net/articles/2018-09-03-join-the-debate-at-egx-as-eurogamer-talks-cyberpunk-2077-and-pubg-vs-fortnite

Cyberpunk 2077 Lead Writer Leaves CD Projekt Red

Cyberpunk 2077 is perhaps the top game on many RPG players’ lists right now. That being said, it would appear that the game’s development will simply have to do without the title’s lead writer.

Cyberpunk 2077 is the next big title in development from CD Projekt Red, the RPG masterminds behind the Witcher series. While the game is still in development, a recent report is now claiming that Sebastian Stepien (lead writer for Cyberpunk 2077) has left CD Projekt Red.

As reported by IGN, Stepien has left CD Projekt Red in order to join Blizzard as a creative director. Stepien was previously one of three creative directors on The Witcher 3: Wild Hunt .

Stepien leaving the team behind Cyberpunk 2077 may mean that his role as lead writer has already been completed. Grant it, the game has yet to receive a release date or even a release window. Consequently, it is hard to gauge just how much of the narrative content for the game has been completed.

For all things video games, stay tuned to GameTruth.

Hunter Boyce is a writer, which probably seems pretty obvious with “author” prominently displayed. He mostly writes about video games. However, he was previously a mixed martial arts news writer. When not writing about people pelting each other in the face or about leveling up in the latest RPG, he tends to spend his time as a web producer in Atlanta. You can shout all of your MMA and video game related quandaries at him at @SomthinClever on Twitter. Feel free to make your demands to him in ALL CAPS. He loves that.

Источник: http://www.gametruth.com/news/cyberpunk-2077-lead-writer-leaves-cd-projekt-red/

Cyberpunk 2077 Attracting More Interest From Audiences Than The Witcher 3 Was At This Stage

CD Projekt confirms that at this stage, Cyberpunk has a lot more audience engagement.

Posted By Pramath | On 15th, Nov. 2018 Under News

CD Projekt RED entered the big leagues with the launch of The Witcher 3: Wild Hunt earlier this generation, which is widely regarded as one of the best games ever made. Their next game was always going to have a lot of eyes on it, no matter what. And indeed, it seems like the upcoming Cyberpunk 2077 is attracting a lot more attention at this stage in its marketing cycle than The Witcher 3 was.

Speaking to investors in a financial call, the studio’s joint-CEO Adam Kiciński said that both videos for Cyberpunk 2077 uploaded by CD Projekt RED to their social media channels this year have done far better than The Witcher 3 ’s early trailers had.

“We are comparing apples and apples here: you are witnessing the activity on our own YouTube channel in the first four post-release weeks,” Kicinski said. “The six yellow bars on the left represent six of our most popular videos promoting The Witcher 3 , published between the game’s announcement and ultimate release. The two bluish bars on the right correspond to the two initial – well, maybe not initial since the first-ever Cyberpunk 2077 trailer was released some years ago – but this year we released two new trailers showcasing our upcoming release. The first of those appeared at the end of the second quarter, while the 48-minute gameplay trailer was released this August. As you can see, interest in Cyberpunk 2077 , or at least in its trailers, is many times greater than in the case of The Witcher .

“Of course I do not encourage you to draw far-reaching conclusions; however at this early stage of the campaign the most important question from our perspective was whether Cyberpunk – the new IP we’re introducing to the market – will take hold, whether it will be as well received as we would expect, at least in terms of attracting gamer interest. These viewership figures answer our initial question in the positive: gamers are indeed interested in Cyberpunk 2077 and are eagerly awaiting its release. Of course, the bulk of the campaign still lies ahead. This is merely the beginning; the game has to be completed and there’s a lot of development work in store. We are, however, convinced, that this product has the potential to meet our expectations.”

As noted here, it is still early days. As also pointed out above, given that CD Projekt RED was relatively unknown when The Witcher 3 was not yet out, and now they are one of the most prominent developers in the industry, naturally Cyberpunk 2077 was going to have more attention from the get go. CD Projekt RED has a lot of goodwill right now—now it’s on them to actually leverage it by putting out a great game.

Источник: http://gamingbolt.com/cyberpunk-2077-attracting-more-interest-from-audiences-than-the-witcher-3-was-at-this-stage

Cyberpunk 2077 walkthrough youtube

Cyberpunk 2077, CD Projekt’s next big title and one of the most highly anticipated video games of the current decade, will be coming to Xbox One, PlayStation 4, and PC on April 16, 2020. You can already pre-order the game, or its Collector’s Edition, from the official website, Steam or GOG. However, you should probably be aware that GOG lists Windows 10 as the only supported OS.

With that out of the way, you should check out the fresh Cyberpunk 2077 trailer presented at this year’s E3 by none other than Keanu Reeves, an acclaimed Hollywood actor who will be lending his voice and likeness to one of the game’s NPCs:

And here’s the full Cyberpunk 2077 E3 presentation, courtesy of GameSpot:

Here’s a press release with some additional details:

Cyberpunk 2077, the upcoming open-world, action-adventure story from the creators of The Witcher 3: Wild Hunt, will release April 16th, 2020 on PC, PlayStation 4 and Xbox One.

The game’s Collector’s Edition is also available for pre-order and comes packed with a number of high-quality collectibles. These include a 25 cm / 10 inch statue depicting the game’s protagonist — V — in action, a steelbook case, a hardcover art book, and more. The Collector’s Edition comes in an impressive box made to look like one of the megabuildings towering over Night City.

Accompanying the release date and pre-order news is a cinematic trailer, which offers a deeper look into the game’s story. The trailer reveals one of the key characters of Cyberpunk 2077, Johnny Silverhand. The legendary rockerboy is played by Hollywood actor Keanu Reeves (The Matrix trilogy, John Wick series, Johnny Mnemonic). In addition to his appearance and voice, Reeves is also providing full-body motion capture for the character.

More Cyberpunk 2077 news is set to be revealed at E3, which will be taking place from June 11th to June 13th in Los Angeles. The game’s trade show presence includes behind-closed-doors gameplay presentations for media and business representatives in West Exhibit Hall, as well as presentations for all E3 attendees held at the Cyberpunk 2077 booth in South Exhibit Hall.

Источник: http://www.gamebanshee.com/news/122396-cyberpunk-2077-e3-2019-presentation-release-date-announced.html

Casi una hora de gameplay de Cyberpunk 2077 , la nueva obra maestra de los creadores de The Witcher

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The Witcher 3 salió a mediados de 2015, y aún así continúa siendo uno de los mejores juegos de esta generación, incluso de la década. El próximo título de sus creadores será Cyberpunk 2077 , y su primer gameplay (a 4K) promete que será tan épico como su antecesor.

La verdadera razón por la que los personajes de videojuego casi nunca se quitan la ropa

Los gráficos en los videojuegos han llegado a cotas de realismo sencillamente asombrosas. Sin…

Los estudios de CD Projekt han publicado un vídeo del gameplay o jugabilidad de Cyberpunk 2077 que dura casi una hora. Se trata de 48 minutos de juego , casi del mismo modo que los gamers van a disfrutarlo una vez salga a la venta, aunque mencionan que todavía quedan retoques por hacer antes de que veamos el resultado final.

Cyberpunk será muy diferente a The Witcher . Esta vez el título será un RPG que se jugará en primera persona, en lugar de en tercera persona. La trama recuerda mucho a los mundos que hemos visto en obras como Ghost in the Shell y Blade Runner , un mundo en el que los humanos tienen partes y “mejoras” biónicas, dejando de lado la magia y centrándose en la tecnología.

El creador de The Witcher no está ganan.

The Witcher 3 no solo es uno de los mejores videojuegos de lo que va de esta generación, sino que…

Источник: http://es.gizmodo.com/casi-una-hora-de-gameplay-de-cyberpunk-2077-la-nueva-o-1828632940

CYBERPUNK 2077 – 1 Hour of Open World Gameplay Walkthrough 4K

CYBERPUNK 2077 Gameplay Walkthrough 1 hour of open world footage, driving, combat, boss fight, cutscenes, story, customization & More.
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XENOBLADE CHRONICLES Definitive Edition – Gameplay Walkthrough Part 11 – Mechonis Field (Switch)

Xenoblade Chronicles Definitive Edition Remastered Gameplay Walkthrough Nintendo Switch No Commentary 1080p 60fps HD let’s play playthrough review guide
Showcasing all cutscenes movie edition, all boss fights / boss fights, side missions, upgrades, outfits / costumes, all characters, best moments, final boss and true ending, secret ending.
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XENOBLADE CHRONICLES Definitive Edition – Gameplay Walkthrough Part 10 – Galahad Fortress (Switch)

Xenoblade Chronicles Definitive Edition Remastered Gameplay Walkthrough Nintendo Switch No Commentary 1080p 60fps HD let’s play playthrough review guide
Showcasing all cutscenes movie edition, all boss fights / boss fights, side missions, upgrades, outfits / costumes, all characters, best moments, final boss and true ending, secret ending.
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XENOBLADE CHRONICLES Definitive Edition – Gameplay Walkthrough Part 9 – Sword Valley (Switch)

Xenoblade Chronicles Definitive Edition Remastered Gameplay Walkthrough Nintendo Switch No Commentary 1080p 60fps HD let’s play playthrough review guide
Showcasing all cutscenes movie edition, all boss fights / boss fights, side missions, upgrades, outfits / costumes, all characters, best moments, final boss and true ending, secret ending.
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Источник: http://djrickferraz.com/li/cyberpunk-2077-1-hour-of-open-world-gameplay-walkthrough-4k/

Cyberpunk 2077: Jackie Welles der Solo

In Cyberpunk 2077 nimmt Jackie Welles eine unterstützende Rolle ein. Er ist der Partner von V und hilft ihm bei ihren Aufträgen. Zusammen mit V sucht er nach einem einzigartigen Implantat: dem Schlüssel zur Unsterblichkeit.

Cyberpunk 2077 wird für PlayStation 4, Xbox One und PC entwickelt und erscheint am 16. April 2020.

Cyberpunk 2077: Jackie Welles

Jackie ist ein großer, kräftig gebauter Latino, der zusammen mit V in Night City lebt. Dabei arbeitet er als cybermodifizierter Söldner und ist ebenfalls ein Gesetzloser. In dem 48-minütigen E3 2018 Trailer sieht man ihn zusammen mit V eine Frau retten. Ein paar Tage später kontaktiert er V und informiert ihn über einen neuen Job. Dafür hat er ein Treffen mit Dexter DeShawn, einem berüchtigten Fixer in Night City, arrangiert. Dieser möchte, dass V und Jackie die Gang Malestrom überfallen.

Weiter kann der Spieler Jackies Auto durch Night City steuern. Während der Mission für Dexter DeShawn unterstützt er V mit seinen zwei Pistolen im Kampf. Außerdem gibt er Hilfestellungen im Missionsverlauf. So bezieht er eine Scharfschützen-Position während V mit Corporate Agent Stout über die gestohlenen Technologien im Trailer spricht. In einem weiteren Trailer wird gezeigt, wie Jackie schwer verwundet wird. Sein Schicksal wird jedoch offen gelassen.

Cyberpunk 2077 wird für PlayStation 4, Xbox One und PC entwickelt und erscheint am 16. April 2020.

WERBUNG: Cyberpunk 2077 als Collector’s und normale Edition jetzt bei Amazon vorbestellen:

Источник: http://int-ent.data/categ2_de/2019/07/cyberpunk-2077-jackie-welles-der-solo/

Cyberpunk 2077 Celebrates International Women’s Day With New Female Protagonist Artwork

Cyberpunk 2077 developer CD Projekt RED just revealed a new piece of artwork for the game.

Releases.com – Your guide to Game, TV and Movie Releases

Cyberpunk: Celebrates Women’s Day.

Also Cyberpunk: Gender removed from the game because promoting gender is bad.

Right. Can’t have it both ways. Either gender means something and therefore feminism means something, or gender means nothing and therefore why would it matter if a woman is a protagonist.

Yeah, it’s weird how corporations all seem to fall into this trap of pandering to activists. They don’t even know what they’re promoting, so you can expect contradictions to abound.

You think any of the above will read that article and retract their knee jerk thoughtless comments?

Ha, that is kinda funny, I didn’t stop to think of how silly it sounds when put like that.

Really wanted to be playing this next month.

Источник: http://n4g.com/data/categ2_news/2331021/cyberpunk-2077-celebrates-international-womens-day-with-new-female-protagonist-artwork

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Joshua Mckinnon: I never did understand why people enjoy Shroud. I just feel that his content is boring and really nothing special. That’s just my opinion.

Ryan John: Why do y'all keep talking about f****** multiplayer nobody gives a f*** about multiplayer for this game nobody gives a f*** about multiplayer for watch dogs legion

Maut Jag: He was right rofl. Imagine selling merch for a game you haven't played yet only for it to come out and die in less than two weeks. The Quartering is back peddling so hard now trying to pretend he hasn't been a shill for CDPR all this time? Trash game is done bormo.

Ɠrimm Ʀeaver: This is one of those games that the ending will change so don't kill the main mission until you've maxed out 🤫

jason male: On XB1 easy difficulty it took me 24.5 hours.. I did almost all main story and no side story.. my second playthrough us gonna be on my Series X

Black Sheep: Can you do a Report on Refunds too? There's are people that have pre-ordered and can't get refunds because of this. [ from consoles to pc ]

Dae: Its a single player game. They all "die" in the sense that people complete them then move on.. If its good enough then they come back later for another playthrough.

True Anonymous: It's a single-player RPG! don't like then don't play it. go play GTA if you want something multiplayer.

phildev: this is just a bit out of context.. of course who cares what shroud thinks about the game.. the statement that CP2077 is not the be all end all absolute nextlevel shit is quite obviously true.. nonetheless the game is the bomb... and his opinion as a streamer for the "streaming demand of this game to die" is also not completely wrong as most of the more prominent streamers who are all about numbers, do tend to play what is in demand at the time and if the game in demand is not really their cup of tea, well... we get statements like " I hope it dies soon"...

Christa Cain: So far, I love cyperpunk 2077. I have been playing and watching my twin play. Its got a great story. Very much an RPG. A bit buggy, but I can live with that. My sister had a cop sit on another guys shoulders in the middle of the Nomad opening sequence. lol


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