Megacorporation – Cyberpunk 2077 Wiki


Cyberpunk 2077 release date: Real reason for late 2020 delay REVEALED?

Cyberpunk 2077 is shaping up to be one of this year’s biggest releases, and in more ways than one (Image: CD PROJEKT)

Cyberpunk 2077 developer CD Projekt has revealed some eye-opening facts about the upcoming role-playing game. From the developers of The Witcher 3, Cyberpunk 2077 is shaping up to be one of this year’s biggest releases, and in more ways than one. It’s so big that it’s already been delayed once this year, and judging by comments made by CD Projekt’s John Mamais, a further delay wouldn’t come as much of a surprise.

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In an interview with onMSFT, CD Projekt’s John Mamais talked more about the game’s open-world elements and side quests.

According to Mamais, CD Projekt has put a lot more effort into side quests and open-world elements in Cyberpunk 2077.

Mamais claims that there are five times as many developers working on open-world quests in Cyberpunk 2077 compared to The Witcher 3.

“In Witcher 3, we did the open-world elements very late in the development process when we only had two or three people working on it or something,” Mamais explains. “Now there’s, like, 15 people doing these open-world quests.”

“There’s a couple of layers. There’s a passive layer, which is the vendors, then there’s the STSs, which are the street stories. I think there’s around 75 street stories. Then there’s minor activities as well.

“The street stories are like little quests. There’s story but there’s not, like, advanced cinematic storytelling sequences so much. They’re a way to explore the world and level-up your character.”

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With around 75 street stories to complete, plus vendor quests, story quests and other side missions, it’s really no surprise that Cyberpunk 2077 was delayed until Setember.

In a letter addressed to fans, CD Projekt said that while Cyberpunk 2077 was in a playable state, it wasn’t quite ready for launch.

“ We have important news regarding Cyberpunk 2077’s release date we’d like to share with you today,” CD Projekt explains.

“Cyberpunk 2077 won’t make the April release window and we’re moving the launch date to 17 September, 2020.

“We are currently at a stage where the game is complete and playable, but there’s still work to be done. Night City is massive – full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing and polishing.

“We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give us the precious months we need to make the game perfect.”

With so much content in the game, CD Projekt will have a tough time getting the game ready for launch.

Fortunately, however, the studio would deny that the Xbox One version was the reason for delaying the game in the first place.

Rumours suggested that the decision to delay the game was due to optimisation issues on the base Xbox One. The studio refuted the claims, telling fans that all games experience optimisation issues up until launch.

Cyberpunk 2077 is described as an open-world, action-adventure game set in the futuristic location of Night City.

“You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality,” reads the official description.

“You can customise your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.”

As the description suggests, different players will have a vastly altered experience based on their approach to gameplay.


Cyberpunk 2077’s Lore Book Will Launch a Few Days After the Game

CD Projekt RED and Dark Horse will join forces once more for another companion lore book. The Witcher won’t be the center of attention this time, however. It’s Cyberpunk 2077‘s turn to take the spotlight, courtesy of The World of Cyberpunk 2077. Interestingly, this won’t launch prior to the RPG’s April 2020 debut. Dark Horse plans to release the book on April 21st, a handful of days after the title hits stores. The World of Cyberpunk 2077’s listing on Amazon reveals as much, as the listing originally had a placeholder date of December 31, 2019.

Dark Horse will release two versions of the book, a hardcover copy for $39.99 and a digital edition. According to the Amazon listing for its Kindle device, the digital version will cost $19.99. It’s a pretty substantial product, too, given all the book will have to offer.

Though photos of the full color hardcover are not yet online, other product details make The World of Cyberpunk 2077 seem like a compelling purchase. At 200 pages in length, the companion tome will be packed with content. In it, readers will learn about Cyberpunk 2077’s characters, history, cybernetics, politics, technology, and much more.

Fans will soon have another way to explore the world of Cyberpunk 2077 beyond the companion book. A new tabletop RPG, Cyberpunk Red Jumpstart Kit, should help bridge the gap between the original tabletop game’s 2020 setting and CD Projekt’s story in 2077. Cyberpunk RED Jumpstart Kit is set to debut at Gen Con 2019 on August 1st. Those unable to or uninterested in grabbing a physical copy will be able to join the fun via PDF through DriveThruRPG.

Cyberpunk 2077 is slated to hit the PlayStation 4, PC, and Xbox One early next year on April 16, 2020. Preorders for the upcoming CD Projekt RED title and its Collector’s Edition, which costs $250, have already gone live online and at retailers.


Cyberpunk 2077 Release Date Pushed Back to September 2020

CD PROJEKT RED today announced that the Cyberpunk 2077 release date has been pushed back from April 16, 2020 to September 17, 2020. In a statement today, the company says it is not making the April release window.

“We are currently at a stage where the game is complete and playable, but there’s still work to be done,” they said. “Night City is massive – full of stories, content and places to visit, but due to the sheer scale and complexity of it all, we need more time to finish playtesting, fixing and polishing. We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give us the precious months we need to make the game perfect.”

Cyberpunk 2077 is the upcoming open-world, action-adventure story from the creators of The Witcher 3: Wild Hunt. The game is coming to the PlayStation 4, Xbox One, PC and Stadia (pre-order here).

The game’s Collector’s Edition is also available for pre-order and comes packed with a number of high-quality collectibles. These include a 25 cm / 10 inch statue depicting the game’s protagonist — V — in action, a steelbook case, a hardcover art book, and more. The Collector’s Edition comes in an impressive box made to look like one of the megabuildings towering over Night City.

The previously-released trailer revealed one of the key characters of Cyberpunk 2077, Johnny Silverhand. The legendary rockerboy is played by Hollywood actor Keanu Reeves (John Wick and The Matrix films). In addition to his appearance and voice, Reeves is also providing full-body motion capture for the character.

Cyberpunk 2077 is a narrative-driven, open world RPG set in the most vibrant and dangerous metropolis of the future – Night City. The game follows the story of V, a hired gun on the rise in a world of cyberenhanced street warriors, tech-savvy netrunners and corporate life-hackers. Featuring CD PROJEKT RED’s hallmark concept of choices and consequences, players will face difficult decisions that ripple through the entire game. Winner of over 100 awards at E3 2018, Cyberpunk 2077 is set in the universe of the classic pen & paper RPG system, Cyberpunk 2020.


General information about companions in Cyberpunk 2077 Cyberpunk 2077 guide, walkthrough

In Cyberpunk 2077, you will come across a variety of characters. Some of them will be able to join your team. You can use them to develop your character, get new missions or explore previously unavailable corners of the world, as well as the secrets of the game.

Can I control the companions?

Unfortunately, there isn’t an option to do that. Companions can support the controlled character during battles. However, you aren’t able to give them orders nor determine which skills they should use next.

Cyberpunk 2077 allows you to give commands to the Flathead robot, which serves as your pet. The robot can, e.g. attack enemies, control devices, disassemble items and collect crafting parts.

Can I romance companions?

Some companions found in Cyberpunk 2077 offer the ability to romance. However, this is dependent on many factors, including sexual orientation, your decisions, and your current hero status.

Do the companions offer quests?

Yes. Presumably, most companions offer special tasks that can be given to the hero. They serve as a means of developing your hero, as well as enable you to improve your relations with the companion in question.

How to improve your relations with companions?

Your relation with other characters will develop together with completed tasks. The more you do for a person, and the better you act in accordance with their character, the more chances you have that he/she will like you.

Can I kill off my team?

According to information received from the developers, most of the important NPCs in Cyberpunk 2077 cannot die in random situations.


CD Projekt RED Sheds More Light on Cyberpunk 2077 Romance, Explains Why V May Be Friend-Zoned

Having briefly described Cyberpunk 2077‘s romance options as being similar to The Witcher 3: Wild Hunt‘s romances, CD Projekt RED has shed more light on how relationships may play out in the upcoming title.

Lead Quest Designer, Paweł Sasko, confirmed to GameSpot in a statement that NPCs will have their own “goals, motivations, and needs.” As a result, there will be scenarios where characters choose friendship rather than a relationship.

“Sometimes those goals align with what V is trying to achieve and, depending on the player’s decisions, it may spark interest on the side of the NPC,” wrote Sasko. “Side characters won’t fall for V in every scenario though. When something is not right, they may choose friendship over a romantic relationship.”

Relationships in Cyberpunk 2077 won’t necessarily be easy either, according to Sasko. There will be cases where players have to go the extra mile.

“Even in the world of Cyberpunk, relationships matter a lot,” he explained. “They are easier to have in some ways, and in the same time harder to cultivate. Players’ choices define how many relationships V is going to have but some preferences are impossible to change, almost how it is in real life. We believe that this is one of the key factors that makes characters feel genuine, natural, and real.”

Sasko also confirmed that Cyberpunk 2077 won’t limit players to heterosexual relationships.

“In The Witcher 3, Geralt was a defined character who had a very clearly defined sexuality,” he continued. “In Cyberpunk, the choice of romantic partner is a part of freedom of play, that’s why the game provides more options, going beyond heterosexual.”

Cyberpunk 2077 will release on April 16, 2020 for the PlayStation 4, Xbox One, and PC. For more on the game, check out our E3 2019 preview.

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Cyberpunk 2077 Gameplay Leak Can Be Seen Here


Cyberpunk 2077 isn’t supposed to be releasing until September, but that obviously hasn’t stopped people from somehow getting a hold of gameplay footage and releasing it onto the internet. While many of these videos have been taken down, one Reddit post has managed to keep hold of the Cyberpunk 2077 gameplay leak.

The leak, posted onto the subreddit r/GamingLeaksAndRumors by a user named ImpressiveCharity, has gotten around CD Projekt RED’s copyright protection and leak-hunting measures by making it a downloadable file that you could download to watch the leaks.

If you’re not in the mood to download something off the internet from someone you don’t know, or just want to straight up remain unspoiled for the game like me, the leaked gameplay is apparently from Gamescom 2019, specifically the uncut behind-closed-doors gameplay that we hadn’t been able to see.

That preview was for journalists only, hence why we weren’t allowed to see it and still haven’t seen any sort of video footage from it. However, with the Cyberpunk 2077 gameplay leak now posted online, anyone who comes across it can see some of what CD Projekt RED was working on.

At the same time, however, the gameplay we’re seeing in the leak is very much a pre-release build that looks probably nothing like how the game will look when it’s released in September. But, since we’ve barely seen any gameplay of the game, it might catch us totally by surprise.

While Cyberpunk 2077 is an entirely different beast from the Witcher games, which CD Projekt RED developed for years (even putting Cyberpunk by the wayside until The Wild Hunt and its DLC was finally completed), with how long it’s been in development, and with CD Projekt’s skill, hopefully it lives up to our expectations.

You can experience the Cyberpunk 2077 gameplay leak yourself by following this link, and otherwise you can wait until the game actually comes out on September 17 for the Xbox One, Playstation 4, and PC.



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Megacorporations are the éminence grise of the United States, having essentially been given carte blanche to do as they please by the government. They include:

  • Arasaka, a huge Japanese zaibatsu headed by a megalomaniacal CEO obsessed with making Japan into a superpower; likely nod to World War II arms manufacturer Arisaka.
  • Biotechnica, an Italian biotechnology, pharmacology, and cybernetics firm (possibly referential of Archer Daniels Midland, with a similar logo)
  • Euro Business Machines (EBM), an information technology corporation headquartered in Germany (an obvious nod towards IBM).
  • Infocomp, a commercial think-tank and information repository.
  • International Electric Corporation (IEC), a European conglomerate involved in multiple and diverse industries ranging from consumer products to heavy construction through to corporate finance and insurance (an obvious nod towards General Electric).
  • Kendachi, a Japanese armament company
  • Lazarus Group, an American private military contracting and private security firm with close ties to Militech
  • Merril, Asukaga & Finch, financial analysts (an allusion to Merrill Lynch)
  • Microtech, a computer and electronics manufacturer (a reference to Microsoft)
  • Militech, American arms manufacturer and mercenary contractor with strong ties to the US Government and its military; its CEO desires to make the US into a superpower again and often competes with Arasaka for influence
  • Mitsubishi-Sugo, a major transportation manufacturer
  • Network News 54, an American broadcasting company
  • Orbital Air, an African corporation with a monopoly on space transportation
  • Petrochem, an energy company
  • Raven Microcybernetics, leading cybernetics company
  • SovOil, a Neo-Soviet oil giant, controlling a vast percentage of the petrochemicals market.
  • Trauma Team International, a private medical firm also dealing in medical insurance, prepaid disaster relief, prepaid CSAR, etc.; teams extract their patients from hostile Landing Zones and then evacuate them to an emergency care facility.
  • World News Service, a worldwide news conglomerate, similar to the Associated Press or Fox News Corporation
  • World Satellite Communications Network (WorldSatCom), a satellite communications giant
  • Zetatech, a computer, cyberdeck, robotics, and cybernetics manufacturing company
  • Diverse Media Systems


CD Projekt Red explains controversial Cyberpunk in-game ad featuring trans model

What a hypersexualized in-fiction ad reveals about the highly anticipated RPG

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CD Projekt Red arrived at this year’s E3 with a new trailer for Cyberpunk 2077. Along with that reveal came word of new characters, new technologies, and new images from the highly anticipated role-playing game. One image in particular caught many by surprise.

The image in question surfaced in an advertisement for Nvidia’s ray tracing technology, which gives game developers new tools for lighting their scenes. At first glance, the image looks like any other dimly lit stairwell, albeit illuminated by some newfangled tech. But when you zoom in on the advertisement in the center of the frame, something jumps out.

The female figure in one of those advertisements very clearly has a penis. The ad is for a soft drink called ChroManticore that tastes of “16 flavours you’d love to mix.” The copy encourages you to “mix it up,” an apparent reference to the trans model in the poster.

Almost immediately, some began to wonder if the advertisement was created in good faith. CD Projekt Red has previously made jokes at the expense of the trans community. Just last year, the company was forced to apologize for what many considered to be a transphobic tweet., a digital storefront that is, like the studio, a wholly owned subsidiary of CD Projekt, has also been accused of making transphobic attempts at humor.

That’s likely why on social media, many people saw the in-fiction ad as just another example of CD Projekt Red going out of its way to use the queer community as a punchline and to fetishize trans people.

A close-up of the poster in question. The same ad can be found this year inside CD Projekt Red’s private meeting space at E3 in Los Angeles. CD Projekt Red

Shortly after the image showed up on my Twitter feed, I walked into CD Projekt’s meeting space at E3 and asked the company about it. I sat down with the artist responsible for creating it, Kasia Redesiuk. She’s one of the art directors working on Cyberpunk 2077.

Redesiuk joined CD Projekt Red years ago to create concept art for Cyberpunk 2077. She would eventually go on to become the art director for both Gwent: The Witcher Card Game and Thronebreaker: The Witcher Tales. Today, she’s responsible for all the in-fiction media in the environments of Cyberpunk 2077. That includes advertisements like this one, as well as branding for the game’s many megacorporations.

So I asked her: Why was a trans model used in this particular advertisement?

“Personally, for me, this person is sexy,” Redesiuk said. “I like how this person looks. However, this model is used — their beautiful body is used — for corporate reasons. They are displayed there just as a thing, and that’s the terrible part of it.”

Redesiuk said that the world of Cyberpunk 2077 includes many people who are gender-nonconforming, some of whom enjoy showing off their bodies in public. They are a demographic group with significant purchasing power, and so, megacorporations use their likenesses to sell soft drinks. It’s supposed to be a play on the same sort of hypersexualized advertising that modern companies use to sell products today, just brought in line with the kind of future CD Projekt wants to portray.

“In [the year] 2077, especially with how much body modifications are available, I think people just mix and match however they want, however they feel,” Redesiuk said. “And even society is more open to different kinds of relationships.”

This is not to say that the player should see this kind of advertising as good. Redesiuk said that it was designed to feel jarring and overly aggressive, like all the other ads in the game, but not because of the femme-presenting trans model.

What is cyberpunk?

“Cyberpunk 2077 is a dystopian future where megacorporations dictate everything,” Redesiuk said. “They try to, and successfully, influence people’s lives. They shove products down their throats. They create those very aggressive advertisements that use, and abuse, a lot of people’s needs and instincts. So, hypersexualization is apparent everywhere, and in our ads there are many examples of hypersexualized women, hypersexualized men, and hypersexualized people in between.

“This is all to show that [much like in our modern world], hypersexualization in advertisements is just terrible,” Redesiuk continued. “It was a conscious choice on our end to show that in this world — a world where you are a cyberpunk, a person fighting against corporations. That [advertisement] is what you’re fighting against.”

I asked Redesiuk what she would say to those in the trans community who might be offended to see themselves portrayed this way in the game.

“I would say it was never the intention to offend anyone,” Redesiuk said. “However, with this image of an oversexualized person, we did want to show how oversexualization of people is bad. And that’s it.

“I think that sexy bodies are sexy. Full disclosure: I love female bodies. I love male bodies. I love bodies in between. This is who I am. However, I hate it when it’s used commercially. And that’s exactly what we want to show by doing this exactly, by showing how big corporations use people’s bodies against them.”

For Redesiuk, the fictional advertisement is also an effort to increase empathy for the LGBTQ community among video game consumers.

“We need it,” Redesiuk said. “I honestly think we need it because we need more acceptance in the world, and we need to also show how the goodness of people is sometimes used against them. And I would really love for the world to change and be a better place for everyone.”


Cyberpunk 2077 Night City Wire event delayed to June 25

Source: CD Projekt RED

What you need to know

  • Night City Wire is an upcoming Cyberpunk 2077 event of some kind.
  • It was previously scheduled to take place on June 11, 2020.
  • The event has been pushed back due to the protests taking place right now.
  • Night City Wire is now set for June 25, 2020.

While CD Projekt Red has previously announced that it was holding a Cyberpunk 2077 event called Night City Wire on June 11, fans will be waiting a little bit longer to see what’s in store. CD Projekt Red announced today that the event is being pushed back to June 25 in light of the ongoing protests against police brutality and racial injustice.

We decided to move Night City Wire to Jun 25th. We still look forward to sharing new information about CP’77, but more important discussions are happening right now and we want them to be heard. We wholeheartedly stand against racism, intolerance and violence. Black Lives Matter.

CD Projekt Red is hardly alone in its decision to hold off on a new showcase right now. Multiple other events have also moved, with IGN’s Summer of Gaming being pushed back to June 8 and Sony’s PS5 showcase The Future of Gaming being moved to an undisclosed date in the future.

For more on just what you can get up to in Cyberpunk 2077, you can check out some previous coverage here. Cyberpunk 2077 takes advantage of Smart Delivery on Xbox Series X, meaning Xbox One owners will get a free upgrade.

Night City

Cyberpunk 2077

Cyberpunk 2077 aims to be CD Projekt RED’s most ambitious game yet, with a mature story set in the corrupt yet thriving Night City. As V, track down the secrets to digital immortality however you see best.


Cyberpunk 2077 on Xbox Game Pass tweet was ‘not accurate’

In a deleted tweet, the Xbox Portugal Twitter account claimed that Cyberpunk 2077 would be on Xbox Game Pass at launch.

Cyberpunk 2077 is going to be one of the biggest game releases of 2020—maybe even the biggest—so it was surprising when the Xbox Portugal Twitter account revealed that it would be available through Xbox Game Pass on launch day.

Xbox Game Pass is a subscription-based service that goes for $10 per month (currently $5 on PC, which is still in beta), and offers unlimited access to more than 100 games. It’s a really good deal—too good, you might think, for CD Projekt’s next landmark game, especially since putting it there on launch day would seriously undercut sales.

And on that count, you’d be correct. The tweet was quickly deleted, and the account apologized for posting incorrect information. “Unfortunately, this was a mistake on our part. We wanted to talk about Xbox One X Special Edition of Cyberpunk 2077,” it said. “We have no information regarding Xbox Game Pass and, for that, we extend our deepest apologies.”

..not sure how legit this is but: the Xbox Portugal Twitter account claims that Cyberpunk 2077 will be available on Game Pass at launch 6, 2020

There was some question about whether the Xbox Portugal Twitter is an official Xbox account at all, as it’s not verified and has fewer than 1,000 followers. It’s also a relatively new account, and its first tweet went up on April 1, which is a big red flag all by itself. Its followers include the blue-checked Xbox Brazil Twitter account and Xbox marketing GM Aaron Greenberg, though, which lends it an appearance of legitimacy, and if it’s faking it certainly seems committed to the bit: Scrolling back through old tweets, it looks like nothing more than a conventional Xbox account.

Whatever the case, the important point here is that the tweet was not accurate, as CD Projekt also confirmed. “That was not accurate information [or] was a mistranslation,” a rep said. “We have no details or information to share regarding participation in Game Pass.”

Cyberpunk 2077 is scheduled to come out on September 17. In case you hadn’t heard, there will be customizable genitals.

Update: A Microsoft rep confirmed that the account is an official Xbox Twitter handle for the region.


Cyberpunk 2077 update and more are coming to Summer Game Fest in June

News from a ton of your favorite developers. and EA

Something to look forward to: Summer Game Fest has four events lined up for the Month of June. CDPR will update fans on Cyberpunk 2077’s progress. EA will have a stream devoted to what it has in the works. Day of the Devs will present what they had planned for the GDC. And Steam is holding it’s week-long Game Festival.

CD Projekt Red has scheduled a Cyberpunk 2077 reveal event in June as part of the four-month-long online expo Summer Game Fest. The presentation is a developer’s update CDPR is calling Night City Wire.

The studio has not hinted at what it has to show, but it’s highly likely we will get a new trailer or maybe some live gameplay. The game which is set to launch in September is certainly far enough along to be playable, so the later is a distinct possibility. Whatever they have, fans on Twitter are pretty excited.

Night City Wire is scheduled for June 11, right in the middle of the Steam Game Festival: Summer Edition, which goes from June 9 through June 14. Like its spring event held in March, the Steam Game Festival will showcase titles that will be releasing within the next year. It will feature timed demos to try out new games, Q&As with developers, and the chance to add unveiled games to your wishlist.

Coinciding with CD Projekt Red’s presentation is EA Play Live. The event is slated for 4pm PST on June 11. CDPR has not set a time for its show, but since they are both a part of Summer Game Fest, organizer Geoff Keighley is sure to make certain there are no scheduling conflicts.

In keeping with the theme of surprises, EA did not reveal much about what it had in store.

“EA Play Live 2020 is about connecting players around the world and bringing them closer to the game franchises they love,” its announcement page reads. “During this year’s digital event, we’ll showcase our games through a live broadcast, community content, and more.”

And finally, Summer Game Fest has a Developer Showcase scheduled for June 22. The broadcast starts at 8am PST and will give us a look at upcoming AAA projects as well as indie offerings. The event will feature the team from Day of the Devs, which will show off a curated selection of indie and triple-A titles they were planning to present at GDC 2020 before it was changed to an online event. The Developer Showcase will also have musical performances, extended gameplay demos, and some surprise reveals.

A partial list of studios that will be presenting content includes Akupara Games, Annapurna Interactive, The Behemoth, Finji, Kowloon Nights, Longhand Electric, MWM Interactive, Panic, Sabotage Studio, Skybound Games, Team17, thatgamecompany, Tribute Games and ustwo games. Day of the Devs is still accepting submissions for the event so that that list will grow.

So far, that is all that has been posted for June. However, there could be some developers joining Summer Game Fest at the last minute to hype what they have coming up. You can keep an eye on Keighley’s official website for an up-to-the-minute calendar.


Review: Cyberpunk 2077 Keanu Reeves Johnny Silverhand Action Figures

Review: Cyberpunk 2077 Keanu Reeves Johnny Silverhand Action Figures

McFarlane Toys have come a long way in the style of their figures. They were known in the late ’90s and early 200s for exquisitely sculpted figures in dynamic poses with limited articulation. Lately, however, they’ve taken to developing a 22-points of articulation body style that allows for collectors to choose their own poses. Clothes sometimes impede the poseability, and sometimes do not. The company still occasionally makes the call on the basis of aesthetics. But with their latest license, upcoming video game Cyberpunk 2077, McFarlane caters to fans of both the old and new style. Johnny Silverhand, the robot-armed guitar player played by Keanu Reeves, comes as an articulated 7-inch figure, and a dynamically posed 12-incher. Fans can take their pick, or go with both. Whoah.

RELATED: Review: McFarlane Toys DC Multiverse Comic and TV Figures

Twelve-inch Johnny is mostly preposed mid rock performance, with limited cut joints at the shoulders, waist, neck, and ankles, mostly to alter his gravity slightly in case the plastic ever mildly warps. Move them too much, and his pose no longer looks naturally human.

The guitar plugs into his torso with a large peg, so it’s easy enough to remove. If somebody wants to make him do the Ted “Theodore” Logan air guitar pose, it’s possible. Just ignore the big hole where the peg would go.

His dog tags are a separate piece, and the sunglasses seem like they’d be easy to cut off for customs, but they don’t easily slide on and off. The likeness looks to be a digitally printed take on Keanu’s O-face. Remember, it’s likely based on a digital scan of a digital scan. This is meant to be a likeness of the enhanced digital scan of Reeves in the game, not Reeves himself directly.

RELATED: Review: McFarlane Toys DC Multiverse Animated Figures

Like the smaller figure, large Johnny Silverhand comes boxed in packaging that includes a cool “club” cardboard backdrop. The Faustian bargain here? To get the circular figure stand that’s blister-glued to the back, one must tear up said backdrop. The stand isn’t needed that badly; both Johnnys stand fine on their own. And the display is just too nice to mess up.

The large Johnny is a solid chunk of hard plastic. At around $40 — twice the price of the smaller one — he seems at least twice as dense. For those who mainly display rather than play, he’s a solid deal, and a definite improvement scale-wise over the 10-inch Walking Dead figures that fit in with nothing else.

The smaller figure couldn’t be more different while still being the same character and outfit. His torso features an innovative soft plastic-over-frame design that’s McFarlane’s best sculpt/articulation hybrid so far. Basically, his neck/pec part is hard plastic, to allow for the complex shoulder joints. The soft vest, attached, covers another soft plastic piece which covers his abs/lower T-shirt and crotch area. There is no hard piece for his lower torso — it’s just articulation armature under two layers of soft plastic. This allows for some extreme leans and crunches. And it’s very creative without hurting the look of the figure at all.

RELATED: Review: McFarlane Toys Mortal Kombat Exclusive Figures

That aside, the 7-inch features the now-standard 22-point articulated body style, with, as usual, some exceptions. Like the very first G.I. Joe Major Bludd figure, his mechanical arm actually has more restricted movement. There’s no upper bicep cut, the elbow is single-hinged, and while it seems to have cut joints on either side of that hinge, they’re restricted by stretchy wire parts.

Small Johnny includes a decanter of alcohol (I assume), his guitar with strap, and an alternate robot hand. Where big Johnny’s robot hand holds the guitar neck while doing the devil horns gesture, little Johnny can do either or, depending which hand one picks. Also, no peg on the guitar, so he can hold it any number of ways, from awesome shredding to Johnny Cash style walkin’ the line. Note: Little Johnny’s tattoos are dark black while big Johnny’s look more naturally faded. Purely a function of the detail possible at different scales.

The smaller figure’s sunglasses seem much more stuck on, just in case anyone was hoping to customize him.

RELATED: McFarlane Toys to Make Arkham Asylum and White Knight Batman Figures

Another plus about this figure that’s easy to miss: he boasts a realistic human physique. Normally, most toy lines would pump up a figure like this to WWE levels, whereas the real life Keanu Reeves just is not that huge. Toned and fit, yes. But slim. And this makes a rare figure of an action hero transitioning to toy form while retaining an anatomically normal body type.

McFarlane Toys clearly didn’t make this figure just for existing fans of the character, who originated in a pencil and paper RPG. And with the new video game not out yet, few yet know fully what to make of the Reeves incarnation, who may or may not be a ghost as he guides the player character. They’re counting on Reeves’ inherent appeal to move toys, and that might just be good enough. Pretend he’s a future John Wick, or an alternate reality Ted Logan. A 7-inch scale Keanu with innovative torso articulation and a look similar to all his current roles does the trick all on his own. Or if you prefer the statue look, a super-affordable larger version rocks it too.

Check out the full gallery below and let us know which version you think will be excellent to your collection.



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Cyberpunk 2077 Will Feature Hefty List Of Adult Themes, Apparently

According to a recent Brazilian rating, Cyberpunk 2077 is going to feature a ton of adult themes.

It should be no surprise to any fans of CD Projekt Red, but Cyberpunk 2077 is going to feature a lot of adult themes. As with previous games from the studio, explicit content isn’t being cut down or censored for Cyberpunk, especially if a recent Brazilian rating is anything to go by.

As discovered by a few different outlets, the list of adult content featured in Cyberpunk 2077 is quite hefty. Everything from the vague “violent acts” down to “sexual exploitation” is present, likely detailing a world that is far more realistic than we’ve seen in video games before. Considering the developer has stated it is using motion capture to accurately depict sex scenes, none of this surprises me.

Still, if you want to be surprised a little by what CD Projekt’s latest open-world extravaganza has in store, maybe don’t read past the below image. For everyone else, here’s what you’ll have in store when you boot up Cyberpunk in September.

  • Weapon Without Violence
  • Moderate or Hinted use of Illicit Drugs
  • Weapon With Violence
  • Criminal Act Without Violence
  • Description of Consume of Illicit Drugs
  • Derogatory Language
  • Verbal Aggression
  • Violent Acts
  • Sexual Pleasurement
  • Consumption of Illicit Drugs
  • Violence Description
  • Exposure to Danger
  • Exposure to Death Corpse
  • Body Injury
  • Foul Language
  • Sexual Language
  • Blood
  • Description of Illicit Drugs Consumption or Trafficking
  • Sexualization
  • Sexual Exploitation
  • Intentional Death
  • Nudity
  • Prostitution
  • Sexual Relationship
  • Consumption of Illicit Drugs
  • Mutilation
  • Intense Sexual Relationship
  • Suicide
  • Cruelty

Some of the awkward wording probably comes from Google Translate being off, but a lot of these themes just sound funny. I can’t recall hearing anyone call a dead body “Exposure to Death Corpse” or a murder “Intentional Death.” Some of these are seemingly repeats, though maybe there are thematic reasons for their inclusion.

If you were somehow worried that Cyberpunk 2077 would be censored in any capacity, at least you can rest easy. CD Projekt Red is going all out with this one, sexual situations, brutal violence, and all. It’s sure to be enjoyable for those that like the company’s penchant for obscenely detailed environments complete with the nitty-gritty dark underbelly’s of society.


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Cyberpunk 2077

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