World Of Warcraft Classic Interactive Map


Warcraft II: Tides of Darkness The Official Strategy Guide

The Warcraft II: Tides of Darkness The Official Strategy Guide book was published by Prima Publishing on January 17, 1996.

Description from Amazon

No matter which side you choose, WarCraft II: Tides of Darkness—The Official Strategy Guide will keep you on the victorious end of the pounding, pillaging, and plundering. From Zeppelins to Gryphon Riders, it’s easy to build impermeable defenses and launch brutal assaults when you’ve got:

  • Battle strategies proven to decimate enemy forces
  • Sound advice for building a strong and prosperous community
  • Detailed information on all the new weapons
  • Full coverage of all new creatures, including Dwarves, Elves, and Dragons
  • Professional techniques for getting the most out of the scenario editor

Open these hallowed pages and read how the Humans conquered Horde forces in The Annals of the Alliance Victory by Milan of the Elven House of Scribes. Or turn the tables and discover the hair-raising, blow-by-blow account of Orc superiority in Getting Rid of Humans and Their Pals by Utok Scratcher. Whichever side you call home, consulting WarCraft II: Tides of Darkness—The Official Strategy Guide will ensure that you are the one who lives to tell the story!


‘World of Warcraft II’ Is Actually A Thing That Could Happen

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Here at Kotaku, we try to avoid writing stories based on vague statements from developers about things they’ve got planned in the future, but this is too interesting not to share: turns out Blizzard is constantly thinking about the idea of World of Warcraft II.

Strange thought, right? A sequel to an ever-evolving online game that has lasted a decade and still has millions and millions of players?

Game Informer asked World of Warcraft game director Tom Chilton about the prospect of a sequel at Gamescom in Germany this week, and he gave a candid answer: “Definitely. It’s something we have talked about. It’s something we have talked about for ten years. I think that there are a lot of challenges there in seeing how World of Warcraft II relates to World of Warcraft, do they live alongside each other, does one feed into the other, what is that product, etc. These are challenges that have to be figured out before that becomes a reality.”

Releasing a numbered sequel to the biggest MMORPG in history would be a surprising move for the veteran developers, who plan to launch a fifth expansion to the game this November. The expansion, Warlords of Draenor, will give an aesthetic overhaul to World of Warcraft’s ten-year-old character models, making the game feel more fitting for 2014.

At one point, Blizzard was also working on a multiplayer game codenamed Titan, though the company has since announced that they were rebooting work on that MMORPG, and its fate remains up in the air.

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The thought of a WoW 2 is strange, but not unprecedented. Japanese publisher Square Enix simultaneously maintains Final Fantasy XI and Final Fantasy XIV, which both have active playerbases—though neither comes close to World of Warcraft in both size and cultural dominance.


Expansion ideas


  • 1 General expansion ideas
    • 1.1 The Emerald Dream
    • 1.2 The Great Sea
    • 1.3 Underground Azeroth
    • 1.4 Time travel
      • 1.4.1 Ancient Kalimdor before the Sundering
      • 1.4.2 Old Horde/Alliance Wars
    • 1.5 Great Dark
      • 1.5.1 Return to Argus
      • 1.5.2 Twisting Nether
    • 1.6 Miscellaneous ideas
  • 2 User expansion ideas
    • 2.1 General
    • 2.2 The Emerald Dream
    • 2.3 The Great Sea
    • 2.4 Deathwing/Old Gods
    • 2.5 Argus
    • 2.6 Twisting Nether
    • 2.7 The Burning Crusade
    • 2.8 Lich King/Scourge
    • 2.9 Cataclysm
    • 2.10 Other worlds
  • 3 See also
  • 4 References

It was rumored that there would be 5-6 expansions to the world of Azeroth, mentioned in an interview by a leading person within Blizzard (“We have made concepts for this expansion, and we already have enough ideas for 5-6 more”). [citation needed]

Below are ideas by users where future World of Warcraft expansions could possibly visit after World of Warcraft: Battle for Azeroth, the latest announced official expansion. The following are undeveloped regions that have enough content for an expansion pack. These ideas are grouped geographically:

General expansion ideas

The Emerald Dream

  • Related areas: Emerald Dream, Emerald Paradise, Emerald Nightmare, lesser, unfinished Emerald Dreams.
  • Possible new hero classes: dragonsworn, spirit walker.
  • Related intelligent/playable races: Children of Cenarius, sprite, furbolg, treant, dryad and satyr.
  • Related opposing forces: The Nightmare, Druids of the Nightmare, N’Zoth
  • Nethaera says: “As for the Emerald Dream, there are no plans for anything as of yet but it is a consideration for the future. The Emerald Dream opens up a lot of different opportunities and the Burning Crusade is definitely not going to be the last of the expansion packs. There are many different places and storylines that can be pursued. The story is going to keep growing and as it does so, people will get to experience it.”
  • Metzen said: “The Emerald Dream is a nice idea and the team has talked about making it into an expansion many times. Building an entire expansion worth of zones around a green lush forest theme would get very boring, so the Emerald Dream would be better used as raid, dungeon, or a subzone, not an entire expansion.”
  • Possible extra stuff: Spirit mounts you can use while corpse running, portals and/or shortcuts to several places in the world. Lore states that powerful druids can obtain supernatural abilities in the Dream, unknown if playable druids are powerful enough.

The Great Sea

  • Related areas: The Great Sea, South Seas, Maelstrom, Nazjatar, Mak’aru, Tel Abim, Plunder Isle, Gishan Caverns, Zul’Dare, Crestfall or Balor.
    • Return to Kazan/Undermine or Lost Isles.
    • Possible lands: outer islands of Broken Isles or Kul Tiras, zandalari islands outside Zandalar or previously undiscovered lands.
  • Possible new hero classes: Steamwarrior, techslayer, sailor, pirate, buccaneer, tinker, potion doc, and primal.
  • Related intelligent/playable races: Murlocs, makrura, naga, ogres, half-elves, and high elves.
  • Related opposing forces: Naga, Queen Azshara, and her underwater army. Perhaps also the Elemental Lord Neptulon the Tidehunter. Underworld Minions. Mur’gul. The Stormreaver clan remnants. Some of the other forces in the Great Sea are the Bloodsail Buccaneers and the trolls of Zandalar.
  • Possible extra stuff: Underwater mounts, Underwater dungeons / raids, Swift Aquatic Form (maybe its a shark/penguin), Boat mounts.

Underground Azeroth

  • Related areas: Underground Azeroth (Barrow Deeps, Azjol-Nerub, subterranean Khaz Modan, other underground regions).
  • Possible new hero class: Runemaster
  • Related opposing forces: N’Zoth and the Twilight’s Hammer clan
  • Related professions: Faiths
  • Related intelligent/playable races: Troggs, titan-forged, kobolds, elementals, nerubians, Dark iron dwarves, naga, faceless ones, and qiraji.

Time travel

Ancient Kalimdor before the Sundering

  • Related areas: Ancient Kalimdor before the Sundering. (Accessed via Caverns of Time)
  • Related opposing forces: Highborne, satyr, Burning Legion, Azotha (primitive humans) aqir, trolls, and infinite dragonflight.
  • Related intelligent/playable races: Earthen, furbolgs, Ancients, demigods, night elves, sprites

Old Horde/Alliance Wars

  • Related areas: Lordaeron, Dalaran, Alterac, Quel’Thalas, Old Draenor, Gilneas;
  • Related opposing forces: Mainly Horde/Alliance battlefields; (see: First War, Second War, Beyond the Dark Portal)
  • Related intellegent/playable races: ogres, goblins, forest trolls, Wildhammer dwarves;
  • Related enemy bosses: Blackhand, Lothar, Khadgar, Ner’zhul, Sargeras, Alexstrasza, Deathwing, Orgrim Doomhammer, Zul’Jin;

Great Dark

Return to Argus

  • Related areas: Return to Argus, the eredar homeworld.
  • Related opposing forces: Burning Legion, unknown others
  • Related playable races: Broken
  • Related opposing races: felguard, eredar, and infernal
  • Related enemy bosses: Void or return of Kil’jaeden, Sargeras
  • Possible extra stuff: Guild spaceships, Exodar-looking.

Twisting Nether

  • Related areas: Other parts of former Draenor, because it is said that Draenor was much larger than Azeroth, so it is probable that Outland is not the only inhabited part. And maybe portals to other worlds that Illidan sealed.
  • Related opposing forces: Burning Legion, The Void, maybe some new currently unknown faction. Gul’dan’s surviving death knights.
  • Related playable races: Broken, arakkoa, and ethereal.

Miscellaneous ideas

User expansion ideas

We welcome users to be creative and add their expansion ideas per policy. After your idea has been added in full, feel free to link to it on this page. Please use the subsection most relevant to your expansion idea’s theme.

When you add your idea use the template <> , and remember to help keep the list organized by placing your idea in alphabetical order (by user name).


World of warcraft walkthrough ideas

The Royal Apothecary Society in Undercity has long endeavoured to create a new type of plague, one that will devour all types of flesh: living, undead, or otherwise. They had planned to use this powerful new weapon against the scourge of Northrend, placing it on a ship bound for Vengeance Landing, but a meddlesome Alliance destroyer had other ideas.

Now the Intact Plague Containers are scattered all over the coast, and Apothecary Lysander is in charge of recovering them. Rather than setting out to reclaim them himself, he’s instead been enlisting the assistance of adventurers fresh off the Zeppelin from Tirisfal Glades, and you fit the description perfectly.

Salvage may not be the job most members of the Horde envisioned themselves doing when they set out for the frozen North, but dirty jobs like this have to get done just as much as the more high-profile work.

World of Warcraft “The New Plague” Quest

First thing’s first: talk to Apothecary Lysander (Shakespeare fans should recognize the name). You’ll find him just inside the doorway of the tall building with Frankenstein-esque electrodes on the roof.

Lysander will tell you all about the plague the ship was carrying, and how it came to be destroyed just South of Vengeance Landing. Your job is to head out and recover 10 Intact Plague Containers.

Sounds simple enough, right?

Mount up and head South. You can see the wrecked Horde ship that is your destination from Vengeance Landing, so finding it shouldn’t bee too tough.

Underwater Recovery Operation

The Intact Plague Containers you’re searching for appear to be metal caskets with some sort of green liquid inside. They’re found scattered around the wreckage of the ship, many underwater.

Unfortunately, like most similar World of Warcraft quests, this is no simple retrieve and return mission. A group of North Fleet Salvagers from the Alliance have invaded the wreckage, and you’ll have to deal with them if you want to get to the Intact Plague Containers.

Cut a path through them to the wreckage and start looking for the sparkling green and silver containers. The ship’s hold seems to still hold quite a few, and the respawn rate on them in here is very good, so a trip below the waterline and into the wrecked ship may speed up your salvage process quite a bit. Just watch out for the Daggercap Hammerhead shark that hangs out in the area.

The Hammerhead will sneak up on you given the chance, so keep an eye out for him. Watch your breath meter, return to the surface when you need to breathe (or use any water-breathing spells or potions you may have), and you’ll have your 10 Intact Plague Containers before you know it.

Salvage complete, return to Lysander for 20k or so experience points, nearly five gold, and the follow-up quest “Spiking the Mix.”

This post is part of the series: World of Warcraft Vengeance Landing Quests: Apothecary Lysander Quests

Apothecary Lysander is eager to recover the new plague sent from Undercity and refine it. Afterward, he’ll ask you to do a little testing on some unsuspecting Alliance reinforcements arriving by sea.


How to Play on a WoW Private Server

Have an itch to go back to Icecrown Citadel or maybe you want to step through the Dark Portal for the first time again? We’ve made this handy guide to help you get started on exactly what’s needed to be able to start playing on a private server for your favorite World of Warcraft expansion.

Pick a Server

The best place to start is with picking which WoW private server you want to play on. There are more than 100 options available but you can help filter it down by language, play style, expansion, etc to help find the best servers for you. Here you can find our list of servers sorted by realm population, and some addition lists filtered by expansion.

In our list you can use the options in the sidebar to filter by: expansion, average population, language, realm type, play style, or whether the server has a shop. Shops can vary, some may include only vanity items such as mounts while others may include gold or levels.

After picking the server and realm you’re going to play on, you still need to go to the website for the server as linked from the server list and register on their site in order to play.

Download the Client

Now that you’ve picked the server you want to play on you need to get the client that works for the expansion the server is using. Most downloads are torrents, but there are also some direct download options available as well. Please note that Blizzard has been known to send copyright notices for players downloading clients for previous expansions on BitTorrent. You can use a VPN (such as Proton VPN), disable seeding, or use a cloud based torrent client such as Bitport to mitigate the chances of this happening.

Update the

Depending on the expansion you are playing on the file you need to update to play on that server may be in a different spot. You should open this file with Notepad or a similar text editor to change the settings.

Occasionally you may also run into an issue with permissions on the realmlist file or your changes not saving, if that happens try following these steps:

  1. Right-click on the file
  2. Select “Properties” from the displayed menu
  3. At the bottom of the panel make sure that “Read Only” is unchecked

Vanilla WoW & The Burning Crusade

The file is located in the main World of Warcraft directory: World of Warcraft

Delete everything in the file and add the realmlist for the server you want to play on, for example:
set realmlist

Wrath of the Lich King & Cataclysm

The file is located in the language folder under Data: World of WarcraftDataenUS

Note that enUS may show as enGB or as something else depending upon the language version of the client you are using.

Delete everything in the file and add the realmlist for the server you want to play on, for example:
set realmlist

Mists of Pandaria

The file is located in the WTF folder: World of

MoP uses a file named “”, open that file in a text editor and change the third line to the realmlist for the server you want to play on, for example:
set realmlist

WoD & Legion

For Warlords of Draenor and Legion it requires a modified wow.exe file, most servers for these expansions have a custom launcher, custom client, or other files you can use to patch the game in order to start playing.

Final Steps

At this point you should be ready to play! Simply launch the client and login with the username and password that you used to register with the server you selected earlier.


World of Warcraft Instance Guides & Walkthroughs

World of Warcraft|WoW|Instance|Guide|Walkthrough|Walkthru|Heroic

Monday, August 4, 2008

Blood Furnace Guide: World of Warcraft Instance Walkthrough

If you’re looking for a Walkthrough for Blood Furnace in WoW, then you’ve come to the right place!

Blood Furnace is the second instance most people will encounter in World of Warcraft Burning Crusade. It is a little bit longer than Hellfire Ramparts, with the same amount of bosses. It is possible to complete Blood Furnace with a group of level 60’s, however it is recommended that your group be level 61-62 unless you are very experienced or skilled.

For trash mobs, the key is to kill the summoners first and use good crowd control. Rogues wander around invisibly in the dungeon, so someone looking for those like a hunter using flares is quite useful. The felguards towards the end can be difficult to tank as they drop aggro and charge often. They are especially difficult on heroic difficulty.

The Maker is the first boss in Blood Furnace. He is a pretty straightforward fight. He will spray acid and hit people within melee, so try and keep your distance or stay behind him for melee DPS. Other than that, he isn’t very difficult, just tank him and kill him.

Before fighting the second boss, Broggok you must deal with several waves of orcs coming out of cages. The best way to deal with these is to tank them, try to crowd control some as they come out, and just burn them down. It is advised that the tank save his AoE taunt for the last wave if at all possible. After that, the boss comes out.

Broggok looks like a giant beholder. He isn’t a hard fight, either. He will leave poison rings on the ground that your group will need to avoid, and put a poison effect on party members that should be dispelled. Besides that, he’s easy.

This guy is the last boss in Blood Furnace. He’s standing in the middle of a circle, surrounded by warlocks. Shadow Resistance helps a lot for this fight. First of all, charge around and kill the warlocks, one by one. Then Keli’dan the Breaker will aggro.

He uses two primary abilities. He will use shadow bolt. The other thing is does is a massive blast wave of fire that will kill pretty much everyone. He will emote and turn invulnerable before doing this blast wave, so the group should have the time to run out of range. Besides that, tank and DPS him and he should die.

Blood Furnace Heroic Difficulty

This is one of the easier heroic instances. The primary differences are that Broggok’s orc waves are harder, with neophytes that must be killed first added into the pulls. Also, Keli’dan the Breaker will pull you in before doing his blast wave, similar to Shade of Aran when he uses Arcane Explosion. Besides that, this is one of the easier heroic instances, with a nice epic neck that can be gotten from the last boss.

Check back soon for more World of Warcraft Instance Walkthroughs right here!


Vision of N’Zoth

The Visions of N’Zoth are a new instanced content [1] in patch 8.3.0. Titanic Research Archive and [ Ashjra’kamas, Shroud of Resolve ] legendary cloak are used in the visions.



After being freed from the Last Prison during the Fourth War, N’Zoth began trying to tear down the veil separating the physical world from Ny’alotha unleashing nightmares and visions of a future in which the Old Gods are ascendant unto Azeroth. [2]

As despair and madness consume the land, the heroes of the Horde and the Alliance will need to fight for their sanity—and the fate of their wounded world. Delve further into the future that the Old God N’Zoth envisions for Azeroth and gird your mind against his maddening Assaults and Horrific Visions. [3]

Lesser Visions

From Uldum and the Vale of Eternal Blossoms, players may access the:


Players may receive [ Coalescing Visions ] once per day, with a larger amount once per week. The first weekly completion may also grant [ Breath of Everlasting Spirit ] .

Horrific Visions

From the Chamber of Heart, players may access the:


Players seeking bigger challenges and the next exchelon of rewards can adventure into bonus areas of Heroic Visions to discover Faceless Masks. [3]

Completing a Horrific Vision may reward up to item level 470, divided into tiers listed below. However, it is only possible to receive each tier once per week. Subsequent runs will grant the highest-remaining eligible tier. [4]

Objective Item Level
Vision Boss Only 420
Vision Boss + 2 Bonus Objectives 430
Full Clear 445
Full Clear + 1 Mask 450
Full Clear + 2 Masks 455
Full Clear + 3 Masks 460
Full Clear + 4 Masks 465
Full Clear + 5 Masks 470

There are five faceless masks in total. [5] The first requires completing all five objectives in a single visit, and the remainder are only possible with at least one mask active:

  • [120] Faceless Mask of the Long Night
  • [120] Faceless Mask of the Burned Bridge
  • [120] Faceless Mask of the Daredevil
  • [120] Faceless Mask of the Pained
  • [120] Faceless Mask of the Dark Imagination

Collecting all five awards the achievement Horrific Masquerade .


The first six ‘World of Warcraft’ expansions are now free, as they should be

On July 18, World of Warcraft developer Blizzard announced a major change to how new players buy the game. Instead of purchasing a “battle chest” with the original World of Warcraft and its previous expansions, the company gives subscribers access for free. The only purchase necessary is August’s Battle for Azeroth expansion, and even that’s ‘required’ only when you hit level 110, the cap in Legion, the game’s prior expansion.

Blizzard’s decision is good for players. Those who’ve fallen out of love with World of Warcraft won’t have to purchase previous expansions to jump back in. Yet the move sends an even better message to first-timers. No longer does World of Warcraft feel inaccessible to those who haven’t played for a decade or more. World of Warcraft is better without the battle chest, and other online games should consider following in the game’s footsteps.

No longer does World of Warcraft feel inaccessible to those who haven’t played for a decade.

Once Battle for Azeroth releases in August, there will be seven available expansions for World of Warcraft, as well as the original 2004 release, giving newcomers 14 years of game to play. That’s a daunting task for even the most dedicated players, but as veterns know, the the current expansion is where the action happens.

By removing the battle chest system, Blizzard acknowledges this. The vast majority of the game coming in Battle for Azeroth is aimed at players who have enjoyed the game for years, and rather than make the barrier to entry even greater for newcomers who won’t even enjoy it to its fullest, Blizzard is giving them a running start.

Blizzard’s parent company, Activision-Blizzard, would be wise to consider this strategy for another of its popular games, Destiny 2. This fall, the game will launch its first major expansion, Destiny 2: Forsaken, bringing along a new campaign, weapons, and abilities. Yet those who haven’t kept up so far must purchase not only Destiny 2, but also its minor expansions, Curse of Osiris and Warmind. We’re sure Bungie will release a bundle that includes all of the content together, but if prior pricing is an indication, it’ll remain around the $60 price of a new game.

The biggest difference between the two is the subscription cost – buy Destiny 2 and you can play it forever, while World of Warcraft sets you back $15 a month. This undoubtedly plays into Activison’s decision to not give away past expansions for free in Destiny 2, but with microtransactions already present in the game, it stands to reason something else could be done.

Another publisher is already one-upping Activision with its own shared-world business mode. Ubisoft’s The Division 2 is doing away with paid expansions completely in 2019, instead releasing future expansions for free.

Expect other games to take a similar approach.

As we continue to head further down the “game as a service” route, expect other games to take a similar approach to World of Warcraft. Perhaps the only thing more important to publishers than you buying a game is you continuing to play a game, as we see with popular shooters like Overwatch and Rainbow Six Siege. By lowering the barrier of entry for ongoing titles, they’ll have more players, and you’ll have more friends to play with.

That’s as close to a win-win as we see in the video game industry, and until we discover a hidden chest filled with enough gold to fund all future games for eternity, it always will be.


World of Warcraft – Onyxia Walkthrough

This is a compilation of various World of Warcraft Onyxia.

World of Warcraft – Onyxia Walkthrough

This is a compilation of various World of Warcraft Onyxia slaying movies that illustrates good and bad tactics in order to defeat this rather difficult boss.

Being sick and tired of having people severely misinformed or completely uninformed, I created this file to educate our guild members in the various components of the Onyxia event. It illustrates all three phases as well as various strategies with dealing the many things you need to deal with when executing the Onyxia encounter. Hopefully this video will be as useful to everyone else out there as it has proven to be to Legion.

The major contributors to this video were Discordia, Goonsquad/Pacifist, Mythical Honour and a few others. Thank you all for making Onyxia videos!

World of Warcraft – Elven Beginning Movies

These are some gameplay movies from GameSpy that follow the.

World of Warcraft – Blizzard Launch Party Movie

This is a very short clip of the Blizzard Entertainment.

World of Warcraft – Peanut Butter Jelly Time

A short video I made for World of Warcraft, inspired by the.

World of Warcraft – Numa Numa!

This is a Video for World of Warcraft which displays many of.

World of Warcraft – A Hero’s Love

This is a movie taken in World of Warcraft that tells the.

World of Warcraft – Kil’ Jaeden

This is a World of Warcraft movie which shows a footage of a.


World of Warcraft Free Game Guide and Story

The world of Warcraft free game been a while diversion shows up on highlight segment of Google Play Store, before being propelled for the Android stage this amusement is accessible for iOS and have countless due to the lovely realistic furthermore title.

On the off chance that you appreciate the Avenger and see the film you most likely know Thor is among the fundamental character in there. On this diversion, you will play as Thor alongside his partner to spare the world through the end of the world. We should take a gander at what the amusement beneath.

Check out an overview here

Gameplay and story

The circumstance takes them to an age in which God and otherworldly animals still exist on the planet. In the relatively recent past, an entryway is appeared inside of a nine universe of Yggdrasil. You as the God that has the capacity need to battle and fight with this thing to hold up the end of the world with some assistance from another god.

The gameplay is agreeable, enthralling, and loaded with a new viewpoint to find. You’ll get yourself to join with this amusement not long after only a couple of moments you introduced it on your handset.

Awesome Blueprint of World of Warcraft free

The realistic is pleasant furthermore beautiful, and the character showed by having a great toons sort and blueprint. You can see various adversary shifts from the wolf, undead, Goliath, and a few different beasts on the enterprise. The redesign strategy is extraordinary to hold you are playing for a considerable length of time without losing interest you can see numerous upgrades for your troop Furthermore your character.

When you pick up encounters, your character can open more dangerous and fatal ability to result in the adversary. In spite of the fact that in the world of Warcraft free game character sort and realistic maybe not too engaging for a few individuals. You can locate this amusement at no expense on Google store.


Forest Song

Eastern Ashenvale [85, 44]

Flight Master(s)

Forest Song is located in northeastern Ashenvale, just northeast of Satyrnaar, north of the Warsong Lumber Camp, and southwest of Bough Shadow. It is an ancient Kaldorei ruin, formerly almost abandoned, where the usual forest sounds are still. Currently, Forest Song is inhabited by a band of night elves and draenei who are building an outpost there. The fortifications are being put up in order to help the Silverwing Sentinels defend the area from the Warsong clan and the Burning Legion forces in the area, and to attempt to reclaim some of the damaged areas, like Felfire Hill.

Sentinel Luciel Starwhisper, Sentinel Melyria Frostshadow, and Illiyana the dryad have all relocated to Forest Song in order to assist the draenei, and the construction efforts are led by Architect Nemos and Vindicator Vedaar. They are also working with Artificers.

The hippogryph flight master Suralais Farwind would also later set up a flight path for Forest Song. He assists in his own way, having taken the draenei female Auhula as his apprentice.

More recently, the Sentinels and Gnarl, the Ancient of War, have pushed into the Warsong Lumber Camp to assist with efforts there. With Raynewood Tower and Raynewood Retreat under attack by the Horde, Sentinel Melyria Frostshadow has departed to lend her strength to the Laughing Sisters.

Haldrissa Woodshaper suspected that the Horde attacked the outpost as a smoke came from its direction during the first assault of Ashenvale. [1]

Illiyana rallied her dryad sisters at Forest Song to attack the Horde’s shredders. [2]


Silverpine Forest

Make your way to the Sepulcher, register at the inn, complete your quest delivery to Apothecary Renferrel, and find the bat master to get the flight path.

Deathguard Podrig – Supplying the Sepulcher (run around to Undercity)
Karos Razok – Ride to the Undercity
Gordon Wendham – Michael Garrett
Michael Garrett – Return to Podrig

.Dalar Dawnweaver – Prove Your Worth 10; moonrage whitescalps, by the road n of the bridge
Rane Yorick (by bridge?) – Wild Hearts 11
Dalar Dawnweaver – Arugal’s Folly 11
Deathstalker Erland (by bridge?) – Escorting Erland (3 quests) 11-12
.Apothecary Renferrel – A Recipe for Death 12; grizzled bears and skitterlings, NW
.High Executor Hadrec – Lost Deathstalkers 12 (3 quests); farms in N
Rane Yorick – Ivar the Foul 12
Dalar Dawnweaver – Arugal’s Folly 14
.High Executor Hadrec – The Dead Fields 14; N
.Shadow Priest Allister – Border Crossings 14 (4 quests); camp N of Pyrewood Village, S
Apothecary Renferrel – Zinge’s Delivery 15
Apothecary Zinge – Sample for Helbrim 15
Apothecary Renferrel – A Recipe for Death 15 elite
Dalar Dawnweaver – Arugal’s Folly 15
Dalar Dawnweaver – Arugal’s Folly 15 elite
Deathstalker Faereia – Pyrewood Ambush 15 elite
Shadow Priest Allister – Ambermill Investigations 16
Corpse Laden Boat – Rot Hide Clues 16 (3 quests)
High Executor Hadrec – The Decrepit Ferry 16
Caretaker Alaric – Resting in Pieces 17-8 (3 quests)
High Executor Hadrec – Rot Hide Ichor 17 (4 quests)
Apothecary Renferrel – A Recipe for Death 18
Briarthorn – A Husband’s Revenge 20
? – Journey to Hillsbrad Foothills 20
Shadow Priest Allister – Beren’s Peril 21
Shadow Priest Allister – The Weaver 22
High Executor Hadrec – Assault on Fenris Isle 24


World of warcraft walkthrough forest

Right click anywhere on the map to show everything close by, including any NPCs and gathering nodes.

Filterable Herbs By Zone

Added a filter on the herb / mining tab to only show gathering nodes / veins relevant to your required location.

Map POI’s All Selectable

You can now click on any icon on the map be it Vendor, Quest Marker, Inn Keeper etc, an appropriate help panel will popup showing additional information.

Detailed Find Feature

We’ve extended our database to include the location of many more creatures within the world, search for them in the NPC panel, click the one you’re looking for to see detailed locations.

Searchable NPC’s Panel

The NPC panel has been upgraded to allow some specific filtering, you can now search accross the world for any NPC you desire. The dynamic results will show you if we have any locations for that NPC denoted by the number next to the icon.

Full NPC Location Listing

Created a new NPC Location Listing page (added ot the menu at the top). Lists every NPC in Classic WoW and lets you link through to them to see their location on the map.

More updates coming soon, drop me a shout on Twitter if you have a cool feature request or have found a bug 🙂


Horrific Visions Food Guide (BfA 8.3)

Patch 8.3 introduced a set of food that players can craft using Cooking which will directly enhance their performance in Horrific Visions.

Crafting Food for Horrific Visions

In order to be able to create the Horrific Visions food, players will first need to find the Tome of Unspeakable Delicacies , which drops fairly frequently from the mobs in the assault zones (Uldum and Vale of Eternal Blossoms).

This will give you access to all 5 recipes for Cooking, which are as follows:

Food Reagents Effect
Baked Voidfin 8x Aberrant Voidfin , 3x Questionable Meat , 3x Aromatic Fish Oil , 4x Wild Flour Movement Speed
Dubious Delight 8x Questionable Meat , 3x Wild Flour , 3x Aromatic Fish Oil , 4x Fresh Potato CC Reduction
Ghastly Goulash 8x Questionable Meat , 5x Aberrant Voidfin , 3x Malformed Gnasher , 3x Aromatic Fish Oil , Health Regen
Grilled Gnasher 8x Malformed Gnasher , 3x Questionable Meat , 3x Aromatic Fish Oil , 4x Foosaka Aggro Range Reduction
K’Bab 8x Questionable Meat , 3x Malformed Gnasher , 3x Aberrant Voidfin , 3x Aromatic Fish Oil Sanity Restoration

Assault-Specific Materials

All of the foods requires materials that can only be obtained in the new assault zones.

Both Aberrant Voidfin and Malformed Gnasher are obtained through fishing, while Questionable Meat drops from mobs in the assaults.

Farming Questionable Meat

Generally, the most efficient spots to farm Questionable Meat are located in Uldum. While the Vale does have mobs that can drop it, such as the packs of Fairlands Gazelles, you will generally find more mobs to kill in Uldum.

Aim to kill the Scavenging Dunerunner hyenas or the Arid Bonepicker vultures to farm up some meat.

Best Situations to Use Each Food

Each of the foods has its own situational use, with some being used more often than others.

  • Baked Voidfin — this is useful as a general movement speed buff, especially when you are trying to beat the Sanity timers on Mask runs.
  • Dubious Delight — this is the least useful, as the major CC abilities from bosses normally drain Sanity and should be avoided anyway, but it can see some use on trash packs that can stun.
  • Ghastly Goulash — this does a solid amount of healing, especially for classes that lack survivability/self-healing.
  • Grilled Gnasher — for classes that cannot stealth but want to skip trash packs (such as in Cathedral Square) to move through the Visions quickly, this can be very useful. Note that if you cast anything or move too close to enemies, they will detect you and attack.
  • K’Bab — this is by far the most useful food and can regenerate a massive amount of Sanity over the duration of your runs. Note that, as your cloak rank increases and the passive Sanity loss drops, this food becomes more and more effective.


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